This is a clone of the classic game BreakOut. It is written using the oLcPixel GameEngine, which is a great minimal game engine that provides just enough routines to draw graphics on the screen and receive user's input/output. Assets are by Kenney.
This project is incomplete and is for learning purposes. Hopefully, it will be helpful to someone in the future. Please let me know if you found any mistake or bug in the code--there's plenty!
Cheers!
cmake -S . -B Build cd Build make
./BreakoutClone