Releases: fubilab/arml-sdk
Releases · fubilab/arml-sdk
v1.0.4
v1.0.3
Core SDK
- remote control script
- assign remote menu button and add exit option
- update to sai plugin v1.34.0
fixes problem with running vio in the editor on the ARML - reset tracking pose on menu long press
- default loadLauncherSettings to true
- make applauncher use relative paths
- use app data path for relative path resolution in application launcher
- automatic urp pipeline updates
- refactor arduino led anim to simplify
- enable VIO by default
- add ui to configure z offset in applauncher
- improve readability of debug menu
- automatically load scene at build index 1
avoids need to explicitly set the game scene in GameController - add alternative reset key for remotes without long press
- move wall up in WallGame
- update docs
- add build profiles
Docs
- replace dead amazon links in components ref
- reflect new dir structure of unity project
- reference welcome window
- add peripherals under hardware
- add launcher app content
- add OS config guide
- change molex mini-fit jr to more standard tamiya in wiring
- change workflow to reflect unity 6 devops and ethernet/samba deploy
v1.0.2
v1.0.1
v1.0.0
v0.3.0-alpha
Initial release of SDK (WIP)