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Rust library to control the mouse

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mouce

Mouce is a library written in Rust that aims to help simulating and listening mouse actions across different platforms.

Supported platforms

  • Windows
    • Tested on Windows 10
    • Uses User32 system library
  • MacOS
    • Tested on a MacBook Pro (Retina, 13-inch, Mid 2014) with Big Sur installed on it
    • Uses CoreGraphics and CoreFoundation frameworks
  • Unix-like systems
    • X11
      • Tested on i3wm Arch Linux
      • Uses X11 and XTest libraries
    • Others (partially supported)
      • For other systems, the library defaults to using uinput
      • While using uinput there are some limitations for the library
        • get_position function is not implemented as uinput does not provide such a feature
        • The rest of the actions work and tested on KDE Wayland and sway

Library interface

/// Move the mouse to the given `x`, `y` coordinates
fn move_to(&self, x: usize, y: usize) -> Result<(), Error>;
/// Move the mouse relative to the current position
fn move_relative(&self, x_offset: i32, y_offset: i32) -> Result<(), Error>;
/// Get the current position of the mouse
fn get_position(&self) -> Result<(i32, i32), Error>;
/// Press down the given mouse button
fn press_button(&self, button: &MouseButton) -> Result<(), Error>;
/// Release the given mouse button
fn release_button(&self, button: &MouseButton) -> Result<(), Error>;
/// Click the given mouse button
fn click_button(&self, button: &MouseButton) -> Result<(), Error>;
/// Scroll the mouse wheel towards to the given direction
fn scroll_wheel(&self, direction: &ScrollDirection) -> Result<(), Error>;
/// Attach a callback function to mouse events
fn hook(&mut self, callback: Box<dyn Fn(&MouseEvent) + Send>) -> Result<CallbackId, Error>;
/// Remove the callback function with the given `CallbackId`
fn unhook(&mut self, callback_id: CallbackId) -> Result<(), Error>;
/// Remove all callback functions
fn unhook_all(&mut self) -> Result<(), Error>;

Example

This example program moves the mouse from left to right;

use std::thread;
use std::time::Duration;

use mouce::Mouse;

fn main() {
    let mouse_manager = Mouse::new();

    let mut x = 0;
    while x < 1920 {
        mouse_manager.move_to(x, 540);
        x += 1;
        thread::sleep(Duration::from_millis(2));
    }
}

To see more examples, you can look at the documentation by running;

cargo doc --open

CLI binary

mouce comes with an example CLI program that uses mouce library functions. You can install the binary with;

cargo install mouce --features="cli"

and see mouce --help for further details.

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Rust library to control the mouse

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