Releases: gaithern/KHCOM_RANDO
KH_COM_RANDO_V0.2.5
KH_COM_RANDO_V0.2.4
Fixed intializations.json and added default_initializations.json
Fixed compatibility issues with the to_number function usage.
Instructions:
-Download the zip file KH_COM_RANDO_V0.2.4.zip
-Run randomize.exe to create your random.json file
-Open KHCOM in BizHawk
-Open LUA console
-Open khcom_rando_script.lua
-Use savestates often
KHCOM_RANDO v0.2.3
Game will now pause if the script crashes.
Fixed a bug that allowed sequence breaking if using a KOT before KOG or KOG before KOB.
Fixed compatibility issues with the math.mod function usage.
Instructions:
-Download the zip file KH_COM_RANDO_V0.2.3.zip
-Run randomize.exe to create your random.json file
-Open KHCOM in BizHawk
-Open LUA console
-Open khcom_rando_script.lua
-Use savestates often
KHCOM_RANDO v0.2.2
Fixed a bug that attempted to give players premium item cards.
Instructions:
-Download the zip file KH_COM_RANDO_V0.2.2.zip
-Run randomize.exe to create your random.json file
-Open KHCOM in BizHawk
-Open LUA console
-Open khcom_rando_script.lua
-Use savestates often
KHCOM_RANDO v0.2
Updated to have the randomizer be GUI based and added many options including:
-How to randomize battle cards
-Whether to randomize starting deck
-Manually specify a seed
-Disallow 0 cards
-Disallow Cure cards
Instructions:
-Download the zip file KH_COM_RANDO_V0.2.zip
-Run randomize.exe to create your random.json file
-Open KHCOM in BizHawk
-Open LUA console
-Open khcom_rando_script.lua
-Use savestates often
KHCOM_RANDO v0.2.1
Removed sleights from randomization due to bugs. Bummer.
Instructions:
-Download the zip file KH_COM_RANDO_V0.2.1.zip
-Run randomize.exe to create your random.json file
-Open KHCOM in BizHawk
-Open LUA console
-Open khcom_rando_script.lua
-Use savestates often
KHCOM_RANDO v0.1
Instructions:
-Download the zip file kh_com_rando.zip
-Run randomize.exe to create your random.json file
-Open KHCOM in BizHawk
-Open LUA console
-Open khcom_rando_script.lua
-Use savestates often