Fix build profile name truncation on Windows (#745) #400
Annotations
7 errors and 26 warnings
StandaloneOSX on 2023.2.2f1
Build failed with exit code 1
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StandaloneOSX on 2022.3.13f1
Build failed with exit code 101
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StandaloneOSX on 2022.3.13f1
Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/3ecdv/qde7x2tvv97e.o failed with output:
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StandaloneOSX on 2021.3.45f1
Unable to fall back to CPU lightmapper.
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StandaloneOSX on 2021.3.45f1
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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iOS on 2021.3.45f1
Unable to fall back to CPU lightmapper.
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iOS on 2021.3.45f1
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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iOS on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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iOS on 2023.2.2f1
Changes were made to the following files and folders:
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StandaloneOSX on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 2023.2.2f1
Changes were made to the following files and folders:
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StandaloneOSX on 2022.3.13f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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StandaloneOSX on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 2022.3.13f1
Changes were made to the following files and folders:
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iOS on 2022.3.13f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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iOS on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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iOS on 2022.3.13f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Failed to save: "/opt/homebrew/bin/gtar" failed with error: The process '/opt/homebrew/bin/gtar' failed with exit code 2
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StandaloneOSX on 6000.0.36f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 6000.0.36f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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StandaloneOSX on 2021.3.45f1
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
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StandaloneOSX on 2021.3.45f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
StandaloneOSX on 2021.3.45f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
|
StandaloneOSX on 2021.3.45f1
Changes were made to the following files and folders:
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iOS on 2021.3.45f1
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
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iOS on 2021.3.45f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
iOS on 2021.3.45f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
|
iOS on 2021.3.45f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Failed to save: "/opt/homebrew/bin/gtar" failed with error: The process '/opt/homebrew/bin/gtar' failed with exit code 2
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StandaloneOSX on 6000.0.36f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
|
StandaloneOSX on 6000.0.36f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Artifacts
Produced during runtime
Name | Size | Digest | |
---|---|---|---|
Build StandaloneOSX on MacOS (2021.3.45f1)
Expired
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76.8 MB |
sha256:5950fcabec850c6fd56e5418f6c5107030030c92b57d4fd39c93a1ec9aae6ba5
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Build StandaloneOSX on MacOS (6000.0.36f1)
Expired
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118 MB |
sha256:92d9db291416ce6d2ab9760b788ab4cbda98e8737c310add5cbaa32c93624131
|
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Build StandaloneOSX on MacOS (6000.0.36f1) With Build Profile
Expired
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118 MB |
sha256:5cf82a36bc8b523754b42b9bb7299082e91ffcc00ebde851e64c88c64b22a5ee
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Build iOS on MacOS (2021.3.45f1)
Expired
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166 MB |
sha256:a0acd6277b2fe2e5df641a321f569ddaadbb35c158f406b8c75e3c7f1ef1495c
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Build iOS on MacOS (2022.3.13f1)
Expired
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174 MB |
sha256:acccaea4c7307a7cb7d7f4267631b0c70c85596f5e3aec479687d923fc2dd47e
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Build iOS on MacOS (2023.2.2f1)
Expired
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221 MB |
sha256:da87d8762700993238e97c21ce16609a165e03fa91e603516fc53f31f4922726
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