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fix: upgrade unity-changeset to v3.0.1 for graphql dependency (#750) #405

fix: upgrade unity-changeset to v3.0.1 for graphql dependency (#750)

fix: upgrade unity-changeset to v3.0.1 for graphql dependency (#750) #405

Triggered via push October 9, 2025 08:45
Status Failure
Total duration 31m 20s
Artifacts 6
Matrix: buildForAllPlatformsMacOS
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8 errors and 26 warnings
iOS on 2021.3.45f1
Unable to fall back to CPU lightmapper.
iOS on 2021.3.45f1
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
StandaloneOSX on 2021.3.45f1
Unable to fall back to CPU lightmapper.
StandaloneOSX on 2021.3.45f1
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
StandaloneOSX on 2022.3.13f1
Build failed with exit code 101
StandaloneOSX on 2022.3.13f1
Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/3ecdv/qde7x2tvv97e.o failed with output:
StandaloneOSX on 2023.2.2f1
Build failed with exit code 101
StandaloneOSX on 2023.2.2f1
Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/3h96f/entkseyt5dkx.o failed with output:
iOS on 2021.3.45f1
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
iOS on 2021.3.45f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
iOS on 2021.3.45f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2021.3.45f1
Changes were made to the following files and folders:
StandaloneOSX on 2021.3.45f1
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
StandaloneOSX on 2021.3.45f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
StandaloneOSX on 2021.3.45f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneOSX on 2021.3.45f1
Changes were made to the following files and folders:
StandaloneOSX on 2022.3.13f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
StandaloneOSX on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneOSX on 2022.3.13f1
Changes were made to the following files and folders:
StandaloneOSX on 6000.0.36f1
Failed to save: "/opt/homebrew/bin/gtar" failed with error: The process '/opt/homebrew/bin/gtar' failed with exit code 2
StandaloneOSX on 6000.0.36f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneOSX on 6000.0.36f1
Changes were made to the following files and folders:
StandaloneOSX on 6000.0.36f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
iOS on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2023.2.2f1
Changes were made to the following files and folders:
StandaloneOSX on 6000.0.36f1
Failed to save: "/opt/homebrew/bin/gtar" failed with error: The process '/opt/homebrew/bin/gtar' failed with exit code 2
StandaloneOSX on 6000.0.36f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneOSX on 6000.0.36f1
Changes were made to the following files and folders:
StandaloneOSX on 6000.0.36f1
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
iOS on 2022.3.13f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
iOS on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
iOS on 2022.3.13f1
Changes were made to the following files and folders:
StandaloneOSX on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
StandaloneOSX on 2023.2.2f1
Changes were made to the following files and folders:

Artifacts

Produced during runtime
Name Size Digest
Build StandaloneOSX on MacOS (2021.3.45f1)
76.8 MB
sha256:e1e0d2e6c8936eadb94e2fd81bbf41d13a3a2ab3f9212feb24c5a8eabf624bf6
Build StandaloneOSX on MacOS (6000.0.36f1)
118 MB
sha256:1c60c83ace4d9cb6df8afdbfaa740adf326bfac7930870ab6d351c062905193a
Build StandaloneOSX on MacOS (6000.0.36f1) With Build Profile
118 MB
sha256:25c51b9fd3a1b95f50a79cc0ed18e6742b87354fd92afe785373de02761c4a71
Build iOS on MacOS (2021.3.45f1)
166 MB
sha256:58eefd5c6fbefc29604a6b7e276aec738dbb0670aa9bf9cb89131b269f58e0ad
Build iOS on MacOS (2022.3.13f1)
174 MB
sha256:ab12a42a6e09b4f98337c09bc5b85481e7d6be808e847419cb0584042fc2f9a0
Build iOS on MacOS (2023.2.2f1)
221 MB
sha256:2c6fe3562153f844e7b3ef265dc833e14b0b77566200d0f657cf6cccf6cacb91