fix: compile error on Unity 2021.2 or earlier (#753) #408
Annotations
8 errors and 26 warnings
iOS on 2021.3.45f1
Unable to fall back to CPU lightmapper.
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iOS on 2021.3.45f1
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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StandaloneOSX on 2021.3.45f1
Unable to fall back to CPU lightmapper.
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StandaloneOSX on 2021.3.45f1
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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StandaloneOSX on 2023.2.2f1
Build failed with exit code 101
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StandaloneOSX on 2023.2.2f1
Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/3h96f/entkseyt5dkx.o failed with output:
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StandaloneOSX on 2022.3.13f1
Build failed with exit code 101
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StandaloneOSX on 2022.3.13f1
Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/3ecdv/qde7x2tvv97e.o failed with output:
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iOS on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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iOS on 2023.2.2f1
Changes were made to the following files and folders:
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iOS on 2021.3.45f1
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
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iOS on 2021.3.45f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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iOS on 2021.3.45f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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iOS on 2021.3.45f1
Changes were made to the following files and folders:
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iOS on 2022.3.13f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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iOS on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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iOS on 2022.3.13f1
Changes were made to the following files and folders:
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StandaloneOSX on 2021.3.45f1
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
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StandaloneOSX on 2021.3.45f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
StandaloneOSX on 2021.3.45f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
|
StandaloneOSX on 2021.3.45f1
Changes were made to the following files and folders:
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StandaloneOSX on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 2023.2.2f1
Changes were made to the following files and folders:
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StandaloneOSX on 2022.3.13f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
StandaloneOSX on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 2022.3.13f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Failed to save: "/opt/homebrew/bin/gtar" failed with error: The process '/opt/homebrew/bin/gtar' failed with exit code 2
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StandaloneOSX on 6000.0.36f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 6000.0.36f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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StandaloneOSX on 6000.0.36f1
Failed to save: "/opt/homebrew/bin/gtar" failed with error: The process '/opt/homebrew/bin/gtar' failed with exit code 2
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StandaloneOSX on 6000.0.36f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 6000.0.36f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Artifacts
Produced during runtime
Name | Size | Digest | |
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Build StandaloneOSX on MacOS (2021.3.45f1)
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76.8 MB |
sha256:737efd43136f688658f89d6de56bb637d860e85697645d649f0d1292de175d13
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Build StandaloneOSX on MacOS (6000.0.36f1)
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118 MB |
sha256:f5095b3cefd63baa6f4f34b4eabe6ee8fdf96089f48722b64194f7ec0631814d
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Build StandaloneOSX on MacOS (6000.0.36f1) With Build Profile
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118 MB |
sha256:8a5006294c02ae4864ef509a14e0c2e60308143f30b9bb1ae40e3b0608b90c5c
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Build iOS on MacOS (2021.3.45f1)
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166 MB |
sha256:5a3f59bb1e915e63ac0c54d6f112543aea7a1cdf238fec90054189dcff5c44b9
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Build iOS on MacOS (2022.3.13f1)
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174 MB |
sha256:cc32e844d62483b87fa42979b3f44dc9595b2da387a202d7ce9bbcacfb8eb434
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Build iOS on MacOS (2023.2.2f1)
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221 MB |
sha256:01c5e1095682f1237bb357ea325daf9ad693ce191154d5ac22b25169d50844a8
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