Enable unity licensing server for macOS (#735) #409
Annotations
7 errors and 26 warnings
iOS on 2021.3.45f1
Unable to fall back to CPU lightmapper.
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iOS on 2021.3.45f1
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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StandaloneOSX on 2021.3.45f1
Unable to fall back to CPU lightmapper.
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StandaloneOSX on 2021.3.45f1
Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper.
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StandaloneOSX on 2022.3.13f1
Build failed with exit code 101
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StandaloneOSX on 2022.3.13f1
Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/3ecdv/qde7x2tvv97e.o failed with output:
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StandaloneOSX on 2023.2.2f1
Build failed with exit code 1
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iOS on 2021.3.45f1
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
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iOS on 2021.3.45f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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iOS on 2021.3.45f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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iOS on 2021.3.45f1
Changes were made to the following files and folders:
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iOS on 2022.3.13f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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iOS on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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iOS on 2022.3.13f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Failed to save: "/opt/homebrew/bin/gtar" failed with error: The process '/opt/homebrew/bin/gtar' failed with exit code 2
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StandaloneOSX on 6000.0.36f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 6000.0.36f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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StandaloneOSX on 2021.3.45f1
Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
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StandaloneOSX on 2021.3.45f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
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StandaloneOSX on 2021.3.45f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 2021.3.45f1
Changes were made to the following files and folders:
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StandaloneOSX on 2022.3.13f1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
StandaloneOSX on 2022.3.13f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
|
StandaloneOSX on 2022.3.13f1
Changes were made to the following files and folders:
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StandaloneOSX on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 2023.2.2f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Failed to save: "/opt/homebrew/bin/gtar" failed with error: The process '/opt/homebrew/bin/gtar' failed with exit code 2
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StandaloneOSX on 6000.0.36f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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StandaloneOSX on 6000.0.36f1
Changes were made to the following files and folders:
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StandaloneOSX on 6000.0.36f1
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
iOS on 2023.2.2f1
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
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iOS on 2023.2.2f1
Changes were made to the following files and folders:
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Artifacts
Produced during runtime
Name | Size | Digest | |
---|---|---|---|
Build StandaloneOSX on MacOS (2021.3.45f1)
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76.8 MB |
sha256:7f85f96346a03133b31f83ceaf7922667077d1bb53a6509f62121106a257325a
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Build StandaloneOSX on MacOS (6000.0.36f1)
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118 MB |
sha256:2eff99daeeefcd93143972bd26262fc83ed6acffabee34af40f199e856cba2ae
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Build StandaloneOSX on MacOS (6000.0.36f1) With Build Profile
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118 MB |
sha256:852d714aac16294d93ab2ae521535e4baf5335be18bd08a1e34a65d7456b7502
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Build iOS on MacOS (2021.3.45f1)
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166 MB |
sha256:777d06d09aad8561d772a8d37be6cb81b43cea3422728f02f255b0429da3e08c
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Build iOS on MacOS (2022.3.13f1)
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174 MB |
sha256:e00e20aa5b6ecfea19f75cef7e65f0f6640fe8cfe110456606f0582a4b91f8b8
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Build iOS on MacOS (2023.2.2f1)
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221 MB |
sha256:f4a88c565b34017e703d372dee42c244e2684f81ae90864b9592dcb68fe0643e
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