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A collection of Go concurrency problems and solutions designed to help prepare for interviews and deepen your understanding of Go's concurrency patterns.

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Go Concurrency Playground

Welcome to the Go Concurrency Playground! 🚀

This repository is dedicated to exploring concurrency in Go. It contains solutions to sample problems commonly encountered in technical interviews, alongside concepts and patterns used in real-world applications. The goal is to strengthen your understanding of Go's concurrency model and its powerful primitives.


Features

  • 📚 Concurrency Basics: Simple examples to grasp Go's concurrency fundamentals.
  • 💡 Common Interview Patterns: Implementations of producer-consumer, dining philosophers, fan-in/fan-out, and more.
  • 🛠️ Practical Challenges: Real-world inspired problems using channels, goroutines, and sync primitives.
  • 🧪 Test Coverage: Includes unit tests for every solution.

Getting Started

Prerequisites

  • Go (1.20 or later is recommended)

Clone the Repo

git clone https://github.com/yourusername/go-concurrency-playground.git
cd go-concurrency-playground

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A collection of Go concurrency problems and solutions designed to help prepare for interviews and deepen your understanding of Go's concurrency patterns.

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