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ecache.c
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ecache.c
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/*
Sjeng - a chess variants playing program
Copyright (C) 2000 Gian-Carlo Pascutto
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
File: ecache.c
Purpose: handling of the evaluation cache
*/
#include "sjeng.h"
#include "protos.h"
#include "extvars.h"
typedef struct
{
unsigned long stored_hash;
unsigned long hold_hash;
unsigned int score;
} ECacheType;
/*ECacheType ECache[ECACHESIZE];*/
ECacheType *ECache;
unsigned long ECacheProbes;
unsigned long ECacheHits;
void storeECache(long int score)
{
int index;
index = hash % ECacheSize;
ECache[index].stored_hash = hash;
ECache[index].hold_hash = hold_hash;
ECache[index].score = score;
}
void checkECache(long int *score, int *in_cache)
{
int index;
ECacheProbes++;
index = hash % ECacheSize;
if(ECache[index].stored_hash == hash &&
ECache[index].hold_hash == hold_hash)
{
ECacheHits++;
*in_cache = 1;
*score = ECache[index].score;
}
}
void reset_ecache(void)
{
memset(ECache, 0, sizeof(ECacheType)*ECacheSize);
return;
}
void alloc_ecache(void)
{
ECache = (ECacheType*)malloc(sizeof(ECacheType)*ECacheSize);
if (ECache == NULL)
{
printf("Out of memory allocating ECache.\n");
exit(EXIT_FAILURE);
}
printf("Allocated %u eval cache entries, totalling %lu bytes.\n",
ECacheSize, sizeof(ECacheType)*ECacheSize);
return;
}
void free_ecache(void)
{
free(ECache);
return;
}