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fix: Reporting SDK's name on Apple platforms #2112

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bitsandfoxes
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Since we're not building the Cocoa SDK we have to set the name ourselves. When targeting iOS and configuring the Cocoa SDK at build-time, this is already implemented:

[PrivateSentrySDKOnly setSdkName:@""sentry.cocoa.unity""];

This was missing when setting RuntimeInitialization, or when running on macOS in general.

#skip-changelog

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