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@notkoen notkoen commented Oct 1, 2024

This PR adds entwatch configs for maps that tilgep missed. All files include item buttons/game_ui cooldowns despite not being implemented yet. Some configs have comments that denote some issues/questions I had when making the configs.

I recommend doing a full review, including syntax and modes. I tried my best to match existing CS:GO configs, although I did take the liberty of changing a few things (such as color, name/hud name, and modes). Some items may or may not have needed configs.

My next PR aims to add item cooldown tracking to the configs that tilgep made.

Configs to look out for:

  • ze_grau_p: I wasn't sure how to implement the trigger ID system since it's a trigger_geleport that strips the knife, so I just added the same set of triggers to each item.
  • ze_farmhouse_p: The map has a dynamic item use system that would benefit from having the math_counter detection implemented, but because of the lack of implementation, I've left them at one.

@github-actions github-actions bot added the EntWatch EntWatch related label Oct 2, 2024
@Vauff Vauff merged commit bad712e into gflze:main Oct 2, 2024
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@notkoen notkoen deleted the patch1 branch October 2, 2024 20:13
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2 participants