Add Lua as a Script language #173
Workflow file for this run
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| name: Build and Test | |
| on: [push, pull_request] | |
| defaults: | |
| run: | |
| shell: bash | |
| env: | |
| SCONS_CACHE: ${{ github.workspace }}/.scons-cache | |
| jobs: | |
| build_linux: | |
| name: ${{ matrix.platform }} (${{ matrix.arch }}, ${{ matrix.target }}) | |
| runs-on: ubuntu-latest | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| target: [template_debug, template_release] | |
| arch: [x86_64, x86_32, arm64, arm32] | |
| platform: [linux, windows, android] | |
| include: | |
| - platform: linux | |
| arch: x86_32 | |
| packages: [g++-multilib] | |
| - platform: windows | |
| packages: [g++-mingw-w64] | |
| - platform: android | |
| scons-args: android_api_level=21 ANDROID_HOME="" | |
| exclude: | |
| - platform: linux | |
| arch: arm64 | |
| - platform: linux | |
| arch: arm32 | |
| # TODO: add support for Windows ARM using llvm-mingw | |
| - platform: windows | |
| arch: arm64 | |
| - platform: windows | |
| arch: arm32 | |
| steps: | |
| - uses: actions/checkout@v4 | |
| with: | |
| submodules: true | |
| - name: Install dependencies | |
| run: | | |
| sudo apt-get update | |
| sudo apt-get install scons ${{ join(matrix.packages, ' ') }} | |
| - name: Cache SCons files | |
| uses: actions/cache@v4 | |
| with: | |
| path: .scons-cache/ | |
| key: ${{ matrix.platform }}-${{ matrix.arch }}-${{ matrix.target }}-${{ hashfiles('.gitmodules', 'src/**') }} | |
| restore-keys: | | |
| ${{ matrix.platform }}-${{ matrix.arch }}-${{ matrix.target }}- | |
| - name: Build artifact | |
| run: | | |
| scons platform=${{ matrix.platform }} arch=${{ matrix.arch }} target=${{ matrix.target }} ${{ matrix.scons-args }} | |
| - name: Upload artifact | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: ${{ matrix.platform }}-${{ matrix.arch }}-${{ matrix.target }} | |
| path: | | |
| addons/lua-gdextension/build/libluagdextension.* | |
| build_macos: | |
| name: ${{ matrix.platform }} (${{ matrix.arch }}, ${{ matrix.target }}) | |
| runs-on: macos-latest | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| target: [template_debug, template_release] | |
| arch: [universal] | |
| platform: [macos, ios] | |
| steps: | |
| - uses: actions/checkout@v4 | |
| with: | |
| submodules: true | |
| - name: Install dependencies | |
| run: | | |
| brew install scons | |
| - name: Cache SCons files | |
| uses: actions/cache@v4 | |
| with: | |
| path: .scons-cache/ | |
| key: ${{ matrix.platform }}-${{ matrix.arch }}-${{ matrix.target }}-${{ hashfiles('.gitmodules', 'src/**') }} | |
| restore-keys: | | |
| ${{ matrix.platform }}-${{ matrix.arch }}-${{ matrix.target }}- | |
| - name: Build artifact | |
| run: | | |
| scons platform=${{ matrix.platform }} arch=${{ matrix.arch }} target=${{ matrix.target }} | |
| env: | |
| PYTHON_BIN: python3 | |
| - name: Upload artifact | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: ${{ matrix.platform }}-${{ matrix.arch }}-${{ matrix.target }} | |
| path: | | |
| addons/lua-gdextension/build/libluagdextension.* | |
| test_distribution: | |
| name: Test ${{ matrix.name }} | |
| needs: [build_linux, build_macos] | |
| runs-on: ${{ matrix.runner-os }} | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| include: | |
| - name: Linux | |
| runner-os: ubuntu-latest | |
| godot-release: 4.4-stable/Godot_v4.4-stable_linux.x86_64.zip | |
| godot-bin: ./Godot_v4.4-stable_linux.x86_64 | |
| - name: Windows | |
| runner-os: windows-latest | |
| godot-release: 4.4-stable/Godot_v4.4-stable_win64.exe.zip | |
| godot-bin: ./Godot_v4.4-stable_win64.exe | |
| - name: macOS | |
| runner-os: macos-latest | |
| godot-release: 4.4-stable/Godot_v4.4-stable_macos.universal.zip | |
| godot-bin: ./Godot.app/Contents/MacOS/Godot | |
| env: | |
| GODOT_BIN: ${{ matrix.godot-bin }} | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - name: Download artifacts | |
| id: download | |
| uses: actions/download-artifact@v4 | |
| with: | |
| path: artifacts | |
| - name: Copy artifacts to build folder | |
| run: cp -r '${{ steps.download.outputs.download-path }}'/**/libluagdextension* addons/lua-gdextension/build | |
| env: | |
| MSYS_NO_PATHCONV: 1 | |
| - name: Download Godot | |
| run: | | |
| curl --location https://github.com/godotengine/godot/releases/download/${{ matrix.godot-release }} --output godot.zip | |
| unzip godot.zip | |
| - name: Run tests | |
| run: | | |
| make test | |
| distribute_zip: | |
| name: Distribute zip | |
| needs: [build_linux, build_macos] | |
| runs-on: ubuntu-latest | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - name: Download artifacts | |
| id: download | |
| uses: actions/download-artifact@v4 | |
| with: | |
| path: artifacts | |
| - name: Copy artifacts to build folder | |
| run: cp -r ${{ steps.download.outputs.download-path }}/**/libluagdextension* addons/lua-gdextension/build | |
| - name: Upload artifact | |
| uses: actions/upload-artifact@v4 | |
| with: | |
| name: lua-gdextension | |
| path: | | |
| LICENSE | |
| addons/lua-gdextension/LICENSE | |
| addons/lua-gdextension/*.gdextension | |
| addons/lua-gdextension/build/libluagdextension* | |