First major release of NavKit!
Installation Instructions:
- Requires Blender 3 or 4 and ZHMModSDK.
- Once ZHMModSDK is installed, copy the included Editor.dll to the HITMAN 3\Retail\mods folder and replace the existing Editor.dll file that is there.
- You will also need to install the latest Visual C++ Redistributable from https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-140. Make sure you get the X64 version.
Enhancements
- Revamped AIRG generation algorithm
- Update cmake files to work with Rider
- Added and updated documentation
- Add a new navp instance for airg generation
- Add and update tests
- Make more GridGenerator functions static
- Add recast tile outline rendering
- Add debug recast rendering
Fixes
- Fix socket closing
- Fix flood fill for areas starting with seed point in exclude box
- Fix crash when extracting scene while pf boxes are being shown
- Hardcode fix for Sapienza's include box
- Fix coordinate conversions
- Fix getting GridGenerator singleton by reference
Full Changelog: dbierek/NavKitFork@v0.10.1...v1.0.0