Replace axes colors in image#10770
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skyace65
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The change itself is good but please convert this image to a webp file. You can find information on doing that in our documentation here: https://docs.godotengine.org/en/stable/contributing/documentation/docs_image_guidelines.html
kleonc
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Not only the axes colors don't match Godot, but also the orientation of the Z axis. The current image shows a left-handed coordinate system but Godot uses right-handed coordinate system. See: https://docs.godotengine.org/en/4.4/tutorials/3d/introduction_to_3d.html#coordinate-system.
Corrected:![]() |
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And BTW the rotation direction indicators are easy to misinterpret (the solid/intersection part goes behind or in front of the given axis? 🤔 (answer: assuming X/Y rotation directions are shown correctly, the solid/intersection parts are behind the axes)). So would be nice if they could be improved. But that would be a bonus / shouldn't be necessary.
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Thanks! And congrats on your first merged PR! |


This fixes #10765
The colors in the modified axes image now matches the colors in editor
Modification process:
I have swapped the green and blue color channels in the image
then optimized it using the same command from #5254
Thank you