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Mandelbrot Renderer

Real-time Mandelbrot Fractal renderer using OpenGL 4.1 and double-precision GLSL.

Compilation

You need to install cmake, a C++ compiler, GLEW, GLFW3 and OpenGL libraries.

mkdir -p build && cd build
cmake ..
make

Then you need to copy shader.glsl to the executable.

copy ../shader.glsl .
./Mandelbrot

Keys

  • WASD: control camera position
  • -: increase iterations
  • =: decrease iterations
  • Mouse wheel: control zoom

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