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feat: add blas/base/sgemv
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PR-URL: stdlib-js#2365
Ref: stdlib-js#2039
Co-authored-by: Athan Reines <[email protected]>
Reviewed-by: Athan Reines <[email protected]>
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268 changes: 268 additions & 0 deletions lib/node_modules/@stdlib/blas/base/sgemv/README.md
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<!--
@license Apache-2.0
Copyright (c) 2024 The Stdlib Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->

# sgemv

> Perform one of the matrix-vector operations `y = α*A*x + β*y` or `y = α*A**T*x + β*y`.
<section class = "usage">

## Usage

```javascript
var sgemv = require( '@stdlib/blas/base/sgemv' );
```

#### sgemv( ord, trans, M, N, α, A, LDA, x, sx, β, y, sy )

Performs one of the matrix-vector operations `y = α*A*x + β*y` or `y = α*A**T*x + β*y`, where `α` and `β` are scalars, `x` and `y` are vectors, and `A` is an `M` by `N` matrix.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var x = new Float32Array( [ 1.0, 1.0, 1.0 ] );
var y = new Float32Array( [ 1.0, 1.0 ] );

sgemv( 'row-major', 'no-transpose', 2, 3, 1.0, A, 3, x, 1, 1.0, y, 1 );
// y => <Float32Array>[ 7.0, 16.0 ]
```

The function has the following parameters:

- **ord**: storage layout.
- **trans**: specifies whether `A` should be transposed, conjugate-transposed, or not transposed.
- **M**: number of rows in the matrix `A`.
- **N**: number of columns in the matrix `A`.
- **α**: scalar constant.
- **A**: input matrix stored in linear memory as a [`Float32Array`][mdn-float32array].
- **lda**: stride of the first dimension of `A` (leading dimension of `A`).
- **x**: input [`Float32Array`][mdn-float32array].
- **sx**: index increment for `x`.
- **β**: scalar constant.
- **y**: output [`Float32Array`][mdn-float32array].
- **sy**: index increment for `y`.

The stride parameters determine how operations are performed. For example, to iterate over every other element in `x` and `y`,

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0 ] );
var x = new Float32Array( [ 1.0, 0.0, 1.0, 0.0 ] );
var y = new Float32Array( [ 1.0, 0.0, 1.0, 0.0 ] );

sgemv( 'row-major', 'no-transpose', 2, 2, 1.0, A, 2, x, 2, 1.0, y, 2 );
// y => <Float32Array>[ 4.0, 0.0, 8.0, 0.0 ]
```

Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views.

<!-- eslint-disable stdlib/capitalized-comments -->

```javascript
var Float32Array = require( '@stdlib/array/float32' );

// Initial arrays...
var x0 = new Float32Array( [ 0.0, 1.0, 1.0 ] );
var y0 = new Float32Array( [ 0.0, 1.0, 1.0 ] );
var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );

// Create offset views...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

sgemv( 'row-major', 'no-transpose', 2, 2, 1.0, A, 2, x1, -1, 1.0, y1, -1 );
// y0 => <Float32Array>[ 0.0, 8.0, 4.0 ]
```

#### sgemv.ndarray( trans, M, N, α, A, sa1, sa2, oa, x, sx, ox, β, y, sy, oy )

Performs one of the matrix-vector operations `y = α*A*x + β*y` or `y = α*A**T*x + β*y`, using alternative indexing semantics and where `α` and `β` are scalars, `x` and `y` are vectors, and `A` is an `M` by `N` matrix.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var x = new Float32Array( [ 1.0, 1.0, 1.0 ] );
var y = new Float32Array( [ 1.0, 1.0 ] );

sgemv.ndarray( 'no-transpose', 2, 3, 1.0, A, 3, 1, 0, x, 1, 0, 1.0, y, 1, 0 );
// y => <Float32Array>[ 7.0, 16.0 ]
```

The function has the following additional parameters:

- **sa1**: stride of the first dimension of `A`.
- **sa2**: stride of the second dimension of `A`.
- **oa**: starting index for `A`.
- **ox**: starting index for `x`.
- **oy**: starting index for `y`.

While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example,

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var x = new Float32Array( [ 0.0, 1.0, 2.0, 3.0 ] );
var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0 ] );

sgemv.ndarray( 'no-transpose', 2, 3, 1.0, A, 3, 1, 0, x, 1, 1, 1.0, y, -2, 2 );
// y => <Float32Array>[ 39, 8, 23, 10 ]
```

</section>

<!-- /.usage -->

<section class="notes">

## Notes

- `sgemv()` corresponds to the [BLAS][blas] level 2 function [`sgemv`][blas-sgemv].

</section>

<!-- /.notes -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var sgemv = require( '@stdlib/blas/base/sgemv' );

var opts = {
'dtype': 'float32'
};

var M = 3;
var N = 3;

var A = discreteUniform( M*N, 0, 255, opts );
var x = discreteUniform( N, 0, 255, opts );
var y = discreteUniform( M, 0, 255, opts );

sgemv( 'row-major', 'no-transpose', M, N, 1.0, A, N, x, -1, 1.0, y, -1 );
console.log( y );

```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
#include "stdlib/blas/base/sgemv.h"
```

#### TODO

TODO.

```c
TODO
```

TODO

```c
TODO
```

</section>

<!-- /.usage -->

<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

</section>

<!-- /.notes -->

<!-- C API usage examples. -->

<section class="examples">

### Examples

```c
TODO
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

[blas]: http://www.netlib.org/blas

[blas-sgemv]: https://www.netlib.org/lapack/explore-html/d7/dda/group__gemv_ga0d35d880b663ad18204bb23bd186e380.html#ga0d35d880b663ad18204bb23bd186e380

[mdn-float32array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Float32Array

[mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray

</section>

<!-- /.links -->
105 changes: 105 additions & 0 deletions lib/node_modules/@stdlib/blas/base/sgemv/benchmark/benchmark.js
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/**
* @license Apache-2.0
*
* Copyright (c) 2018 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var uniform = require( '@stdlib/random/array/uniform' );
var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
var pow = require( '@stdlib/math/base/special/pow' );
var floor = require( '@stdlib/math/base/special/floor' );
var pkg = require( './../package.json' ).name;
var sgemv = require( './../lib/sgemv.js' );


// VARIABLES //

var options = {
'dtype': 'float32'
};


// FUNCTIONS //

/**
* Creates a benchmark function.
*
* @private
* @param {PositiveInteger} N - array dimension size
* @returns {Function} benchmark function
*/
function createBenchmark( N ) {
var x = uniform( N, -10.0, 10.0, options );
var y = uniform( N, -10.0, 10.0, options );
var A = uniform( N*N, -10.0, 10.0, options );
return benchmark;

/**
* Benchmark function.
*
* @private
* @param {Benchmark} b - benchmark instance
*/
function benchmark( b ) {
var z;
var i;

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
z = sgemv( 'row-major', 'no-transpose', N, N, 1.0, A, N, x, 1, 1.0, y, 1 );
if ( isnanf( z[ i%z.length ] ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnanf( z[ i%z.length ] ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
}
}


// MAIN //

/**
* Main execution sequence.
*
* @private
*/
function main() {
var len;
var min;
var max;
var f;
var i;

min = 1; // 10^min
max = 6; // 10^max

for ( i = min; i <= max; i++ ) {
len = floor( pow( pow( 10, i ), 1.0/2.0 ) );
f = createBenchmark( len );
bench( pkg+':size='+(len*len), f );
}
}

main();
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