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crashday-3d-editor 3.2

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@hobbitinisengard hobbitinisengard released this 23 Feb 18:51
· 5 commits to master since this release

New features:

  • Undo/redo tile operations
  • Selection of vertex rows instead of bottom-left / top-right vertices
  • “Diagonal” modifier (for creating diagonal slopes)
  • “Symmetric” modifier (for creating canal-type shapes)
  • “Rounded” shape template (for linear slopes smoothed at the ends)
  • Flattening tiles in reverse
  • Quick access to recently loaded tracks
  • Exiting editor with Esc and confirmation window

Tweaks:
~ merged single and areal modes
~ better manual mode tools
~ optimized formula for the jump-type shapes
~ refined profile mode
~ rebalanced intensity slider
~ more convenient highlighting of floating tiles
~ rearranged shape mode shortcuts
~ more transparent height indicator
~ tile reappearance on X release

Fixes:

  • white box not emerging in manual mode
  • wrong slope orientation with areal vertex selection
  • inaccurate tile-to-terrain cast in some cases