crashday-3d-editor 3.2
New features:
- Undo/redo tile operations
- Selection of vertex rows instead of bottom-left / top-right vertices
- “Diagonal” modifier (for creating diagonal slopes)
- “Symmetric” modifier (for creating canal-type shapes)
- “Rounded” shape template (for linear slopes smoothed at the ends)
- Flattening tiles in reverse
- Quick access to recently loaded tracks
- Exiting editor with Esc and confirmation window
Tweaks:
~ merged single and areal modes
~ better manual mode tools
~ optimized formula for the jump-type shapes
~ refined profile mode
~ rebalanced intensity slider
~ more convenient highlighting of floating tiles
~ rearranged shape mode shortcuts
~ more transparent height indicator
~ tile reappearance on X release
Fixes:
- white box not emerging in manual mode
- wrong slope orientation with areal vertex selection
- inaccurate tile-to-terrain cast in some cases