Skip to content

Texture3‐‐Shapes

mp4 edited this page Dec 4, 2017 · 4 revisions

The two current shapes that can be created are the: sphere, and cylinder.

The sphere has one parameter, its radius. Valid values for the radius are from 0 to 0.707. As the radius gets high the sphere will get holes in it as it clips through the unit cube.

The cylinder has two parameters: radius and height. Valid values for the radius are from 0 to 0.707. Valid values for the height are from 0 to 1. if the cylinder is touching the sides of the unit cube when meshed those areas will have holes. (running this node into a convert to mesh node, with default values will give a cylinder with one cap)

Clone this wiki locally