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This repository has been archived by the owner on Aug 17, 2024. It is now read-only.

Releases: ikt32/GTAVManualTransmission

Manual Transmission 5.6.2

17 Aug 15:42
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Manual Transmission 5.6.2

Warning: This update has moved off GitHub and GTA5-Mods.com! The tagged commit does not represent 5.6.2.

Starting with version 5.6.2, Manual Transmission is only available through Patreon.

You can read more about this decision on Patreon and on Discord.

If you wish to remain using it as-is (e.g. on a downgraded game), you can disable this update notification by disabling checks for updates.

Changelog:

  • Require a license to use
  • Fix traction control acting with too little wheelspin
  • Fix adaptive cruise control
  • Update for b3095+ compatibility

Manual Transmission 5.6.1

29 Jan 19:23
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5.6.1

Manual Transmission 5.6.0

14 Jan 18:43
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5.6.0

Big changes:

  • Change traction control/launch control to use relative slip: TC/LC settings need to be updated
  • Remove custom FPV camera, it's split off into another script

New stuff:

  • Add support for proportional analog handbrakes
  • Add option to use text instead of icons for assist indicators

Fixes and minor changes:

  • Compatibility fixes for b2802 (Los Santos Drug Wars) thanks to fingaweg and Disquse!
  • Always allow wheel and keyboard to trigger a shift
  • Improve loading performance (Thanks Zolika for the improved string pattern search!)

Manual Transmission 5.5.1

16 Aug 21:18
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5.5.1

New features:

  • Horizon lock camera feature
    • Pitch may be locked to horizon, vehicle or be dynamic
    • Dynamic is vehicle-oriented and stabilizes against bumps
  • Add MT_ToggleSteeringAnimation to the API
    • So other scripts can pause the steering animation, to play other animations

Bug fixes and other stuff:

  • Fix typo in settings_general.ini -> [Misc] -> "UDPAddress" was mistyped as "UDPAddres"
  • Fix custom ABS crashing on vehicles with more than or less than four wheels
  • Fix clutch check skipped with Clutch & Throttle Start feature when in neutral
  • Fix crash on reloading script with ScriptHookV, caused by pause detection for FFB cancelling
  • Fix crash on loading in FiveM due to unused-but-initialized code
  • Fix infinite loading in FiveM SP due to menu initialization code
  • Active speed timers are now listed in the debug menu
  • Add 2699 for FX_ASI_BUILD in FiveM

Known issues:

  • Vehicles start when pressing throttle, regardless of settings
    • This happens since GTA V build 2545. Previous versions are unaffected.
    • No fix on mod side, I'd rather have Rockstar revert this change.

Thanks sfinktah for internal improvements in this update!

Manual Transmission 5.5.0

26 Mar 13:05
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5.5.0

This is a fairly big update, mostly because it completely revamps the force feedback model. It now uses traction data from the wheels to provide force feedback, which is very accurate, removes a number of options you need to configure and should feel more natural overall, and much more detailed.

A downside of this detail exists for custom add-on maps: If they're low quality, this can be felt through the steering wheel, but this may only be noticeable for higher-end wheels, which should have options to blend and filter out such noise.

Following is a full overview of the changes in this update:

Overhaul force feedback (again):

  • FFB is now based on slip angle of each wheel
  • FFB takes weight transfer/tyre loads in account now
  • FFB scales with terrain grip levels
  • Includes general response curve visualization in FFB setup
  • Response normalized for excessive fTractionCurve values GTA uses normally
    • (can be disabled/made linear to feel more difference)
  • Fix intermittent FFB loss for Fanatec wheels after alt-tabbing
  • Fix script crash on trying to call unavailable FFB effect

Most prominent FFB settings (SATFactor, MaxSpeed, Gamma) are now obsolete for
ground vehicles, but are still used in amphibious/flying modes. They're hidden
away in an advanced menu. Back-up your settings if you want to revert!

Other wheel stuff:

  • Improve WheelToKeyboard, now maps multiple input devices to any key
  • Increase wheel rotation range up to 2880 degrees
  • Improve device assignment menu
    • Display currently assigned device to a control
    • Display whether a device is disconnected or not configured
  • Fix ineffective braking when reversing when using wheel

Improve driving assists:

  • Use more accurate data sources to determine slip
  • Fix brake force not scaled to handling brake force
  • Fix TCS UI elements lingering when no throttle applied, if other throttle effects are active
  • Fix ABS UI not coming up for GTA's ABS

Misc:

  • Add vehicle-optional downshift protection with visual and audio cues
  • Add pitch to g-force based camera movement
  • Improve wheel bone rotation precision
  • Update support for Wanted188's R32
  • Allow configuring telemetry endpoint (IP and port in settings_general.ini [Misc])
  • Allow saving full vehicle config instead of just empty/delta from base config
  • Fix steering animation sometimes not loaded on initial game start

Enjoy the update!

Manual Transmission 5.4.2

19 Oct 22:12
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5.4.2

  • Fix shift rate modifier not adhering to carcols modifiers
  • Fix broken telemetry since a recent SimHub update
    • RPM is mapped between 0 and 8000 RPM by default
    • Paired with Custom Torque Map 1.0.1, actual RPMs are used instead
  • Add 2189 and 2372 for FX_ASI_BUILD in FiveM

Manual Transmission 5.4.1

06 Aug 20:01
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5.4.1

  • Add option to use physical speed instead of drivetrain speed for speedometer
  • Add toggleable low/high beams
  • Add high beam flasher
  • Add indicator controls for keyboard (no auto-cancel)
  • Fix FFB initialization logging error
  • Fix FFB applied to invalid axes
  • Remove FiveM-specific adaptions (fixed in FiveM itself)

Manual Transmission 5.4.0

20 Jun 16:00
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5.4.0

A mostly wheel-focused update to improve wheel experience.

Wheel:

  • Rework wheel initialization, which should fix G920 + SHVDN and G29 + G Hub issues, finally!
  • Add FFB LUT for better, more consistent FFB. Check the new README section!
  • Add FFB setting for understeer effect multiplier
  • Add FFB strength UI element
  • Fix FFB loss during lagspikes (up to 500ms)
  • Fix FFB damper transition for soft lock
  • Fix unclamped soft lock steering angles when engine off
  • Slightly improve popped tyres feeling

Non-wheel:

  • Transmission tuning now affects shifting speeds (+25%, +50%, +100%)
  • Improve shifting duration calculations, same as game now
  • Improve automatic gearbox downshift, jumps multiple gears now
  • Improve throttle cut duration on upshifts
  • Improve electric vehicles and vehicles with CVT clutch exception handling
  • Fix throttle blip on downshifts
  • Fix CustomSteering not using remapped keyboard settings
  • Fix shifting affecting cruise control too much
  • Allow user-defined colors for launch control in RPM bar
  • Set defaults for ducking/switching weapons blocking and shifting controls
  • Various bug fixes and improvements

Manual Transmission 5.3.0

08 May 09:45
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5.3.0

  • Fix FiveM version detection
  • Move movement options into camera attachment option
  • Remove player-position derived fixed camera
  • Add secondary vehicle-attached camera option
  • Add cruise control with adaptive mode
  • Add speed limiter
  • Add flashing effect for brake lights when ABS active
  • Add flashing effect for assist icons when active
  • Add disable steering reduction on handbrake option
  • Clean up assists messages
  • Fix autogear1 and hillgravity assists using wrong speed
  • Fix downshift blip affecting braking performance
  • Support Wanted188's (in-dev) R32 (Torque transfer gauge)

Manual Transmission 5.2.0

28 Mar 00:10
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5.2.0

  • Add timeout for automatic gearbox upshifting
  • Add active throttle control for launch control
  • Add active throttle control for traction control
  • Add Min/Max thresholds for launch and traction control
  • Improve understeer calculations for stability control
  • Improve default settings

Warning, this will invalidate the following settings:

  • Traction Control, Max Slip -> Is Min/Max now
  • Stability Control, Understeer -> More sensitive