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Update 1.24.16

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@StPashik StPashik released this 12 Mar 13:01
· 6 commits to main since this release

Update 1.24.16

  • added the ability to intercept logging;
  • stability improvements;

Update 1.24.15

  • fix video caching for cell list cover;

Update 1.24.14

  • stability improvements;

Update 1.24.13

  • fix crash assetsManagerUpdate;
  • fixed the logic placeholders;
  • fixed the logic of setting and updating placeholders;
  • stability improvements;

Update 1.24.12

  • add userID sign;
  • stability improvements;

Update 1.24.11

  • update reader radius logic;
  • disallow displaying a game with an empty id;
  • stability improvements;

Update 1.24.10

  • update reloadData at lists;
  • game does not open if SDK is not initialized;
  • stability improvements;

Update 1.24.9

  • add custom appVersion and appBuild parameters to InAppStory class;
  • stability improvements;

Update 1.24.8

  • control of color and timeline display by console;
  • stability improvements;

Update 1.24.7

  • fix runtime warnings at SwiftUI;
  • fixes with the overlap of favorites in different lists;;
  • stability improvements;

Update 1.24.6

  • fix EXC_BREACKPOINT at didHighlightItemAt;
  • stability improvements;

Update 1.24.5

  • added opening a game by button in another game;
  • stability improvements;

Update 1.24.4

  • fix crash with wrong game archive name;
  • fix EXC_BREACKPOINT in assetsManagerUpdate;
  • fix freeze after poweOff on the last story with overScrollToClose;
  • stability improvements;

Update 1.24.3

  • added closed story reader by button inside the story;
  • fix taskHandler crash;
  • VOD stories stability improvements;
  • stability improvements;

Update 1.24.2

  • update gameComplete event for showing single story;
  • game preloading has been moved to a separate thread;
  • stability improvements;

Update 1.24.1

  • update lottie bridge;
  • update prefab games;
  • stability improvements;

Release 1.24.0

  • preloading games after opening a session;
  • forced preloading of games before session opening via the InAppStory.shared.preloadGames() method;
  • support for lottie animations on the loading screen in games;
  • preloading of bundles of resources for stories;
  • VOD functions for large videos in stories;
  • the minimum deployment target for the UIKit version of the library was raised to iOS 11.0.