Releases
1.24.16
Update 1.24.16
added the ability to intercept logging;
stability improvements;
Update 1.24.15
fix video caching for cell list cover;
Update 1.24.14
Update 1.24.13
fix crash assetsManagerUpdate;
fixed the logic placeholders;
fixed the logic of setting and updating placeholders;
stability improvements;
Update 1.24.12
add userID sign;
stability improvements;
Update 1.24.11
update reader radius logic;
disallow displaying a game with an empty id;
stability improvements;
Update 1.24.10
update reloadData at lists;
game does not open if SDK is not initialized;
stability improvements;
Update 1.24.9
add custom appVersion
and appBuild
parameters to InAppStory class;
stability improvements;
Update 1.24.8
control of color and timeline display by console;
stability improvements;
Update 1.24.7
fix runtime warnings at SwiftUI;
fixes with the overlap of favorites in different lists;;
stability improvements;
Update 1.24.6
fix EXC_BREACKPOINT at didHighlightItemAt
;
stability improvements;
Update 1.24.5
added opening a game by button in another game;
stability improvements;
Update 1.24.4
fix crash with wrong game archive name;
fix EXC_BREACKPOINT in assetsManagerUpdate
;
fix freeze after poweOff on the last story with overScrollToClose
;
stability improvements;
Update 1.24.3
added closed story reader by button inside the story;
fix taskHandler
crash;
VOD stories stability improvements;
stability improvements;
Update 1.24.2
update gameComplete event for showing single story;
game preloading has been moved to a separate thread;
stability improvements;
Update 1.24.1
update lottie bridge;
update prefab games;
stability improvements;
Release 1.24.0
preloading games after opening a session;
forced preloading of games before session opening via the InAppStory.shared.preloadGames()
method;
support for lottie animations on the loading screen in games;
preloading of bundles of resources for stories;
VOD functions for large videos in stories;
the minimum deployment target for the UIKit version of the library was raised to iOS 11.0.
You can’t perform that action at this time.