Add blender-based mesh remeshing support to reduce mesh size #600
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Add Blender-based mesh remeshing support for URDF conversion
This commit introduces Blender voxel remeshing capability to the URDF mesh
conversion workflow, enabling high-quality mesh simplification while preserving
vertex colors and visual fidelity.
Key features:
The Blender remesher provides superior mesh topology compared to traditional
decimation methods, making it ideal for both visual and collision meshes in
robotic applications.
Original mesh
Remeshed mesh