A desktop implementation of 0x40 Hues from the 0x40 Hues project
Inspired by mon's Webhues
Go to the release page for this repo and download the version for your OS.
Extract the file and run the hues executable, no need to install anything.
-
Help I changed the screen mode and now it's broken!
Delete theframework.inifile in the base folder to reset to default settings. -
How do I import a Respack?
Drag arespack.zipfile into the window and it will be automatically imported. -
Where are the imported Respacks stored?
(For now) They are not stored anywhere and only exist in-memory while the program is running which means you will have to re-import them every time (sorry :/).
- Respack management
- Remote respack loading
- Editor
- Hue visuals options (colour palette, image align, etc.)
- Animated images
- Image alignment
- Beatchar effects
- Fade colour (
~,=) - Slicing (
s,S,v,V,#,@) - Trippy circles (
),()
- Fade colour (
- Clickable source links
This is the specification for which this hues will interpret respack files.
- A respack is a zip archive file.
- A respack MUST include an
info.xmlfile - A respack MUST include either a
songs.xmlfile or aimages.xmlfile - A respack may OPTIONALLY include both
songs.xmland aimages.xmlfile
An example format of a info.xml is as follows:
<info>
<name>Respack Name</name>
<author>Respack Author</author>
<description>Respack Description</description>
<link>https://respack.link</link>
</info>- The
info.xmlMUST include a root<info>element- The
<info>element MUST include a<name>element - The
<info>element MUST include a<author>element - The
<info>element may OPTIONALLY include a<description>element - The
<info>element may OPTIONALLY include a<link>element
- The
An example format of a songs.xml is as follows:
<songs>
<song name="loop_Song">
<title>Song Title</title>
<source>https://song.link</source>
<rhythm>x..xo...</rhythm>
<buildup>build_Song</buildup>
<buildupRhythm>x.....x.x.x.x.</buildupRhythm>
</song>
<song>
...
</song>
</songs>- The
songs.xmlMUST include a root<songs>element- The
<songs>element MUST include one or more nested<song>elements- The
<song>element MUST include anameattribute containing the loop filename with no file extension- The file corresponding to the loop filename MUST be included within the respack archive, either in the root of the archive or in a nested directory
- The
<song>element MUST include a<title>element - The
<song>element may OPTIONALLY include a<source>element - The
<song>element MUST include a<rhythm>element - The
<song>element may OPTIONALLY include a<buildup>element containing the buildup filename with no file extension- If the
<buildup>element is present, the file corresponding to the buildup filename MUST be included within the respack archive, either in the root of the archive or in a nested directory
- If the
- The
<song>element may OPTIONALLY include a<buildupRhythm>element- If no
<buildup>element is present, then the<buildupRhythm>element will be ignored
- If no
- The
- The
An example format of a images.xml is as follows:
<images>
<image name="image_src">
<source>https://image.link/</source>
<fullname>Image Fullname</fullname>
<align>center</align>
</image>
<image>
...
</image>
</images>- The
images.xmlMUST include a root<images>element- The
<images>element MUST include one or more nested<image>elements- The
<image>element MUST include anameattribute containing the image filename with no file extension- The file corresponding to the image filename MUST be included within the respack archive, either in the root of the archive or in a nested directory
- The
<image>element MUST include a<source>element - The
<image>element MUST include a<fullname>element - The
<image>element may OPTIONALLY include a<align>element- If present, this element may OPTIONALLY have one of the values
centre,left,right. Will default tocentre`.
- If present, this element may OPTIONALLY have one of the values
- The
<image>element may OPTIONALLY include a<source_other>element- NOTE: Support to handle this element is currently not implemented
- The
<image>element may OPTIONALLY include a<frameDuration>element to indicate this image is part of an animated set- NOTE: Support to handle this element and animated images is currently not implemented
- The
- The
The source code for this software is licensed under the MIT license.
See LICENSE.txt file in this repo for more information.
The following files are copyright of Kevin MacLeod and licensed under the Creative Commons Attribution License 4.0.
hues.Game.Tests/Resources/Tracks/sample.mp3
The font PetMe64 and its derivative files are licensed under the Kreative
Software Relay Fonts Free Use License. See
hues.Game/Resources/Fonts/PetMe64/PetMe64License.txt for more information.
hues.Game/Resources/Fonts/PetMe64
The font Silver-Jai-Mod is a modification of the font Silver which is
copyright of Poppy Works and licensed under the Creative Commons Attribution 4.0
International license.
hues.Game/Resources/Fonts/Silver-Jai-Mod
The Respacks DefaultsHQ and DefaultImages are copyright of The 0x40 Hues
Team and are used for testing purposes.
hues.Game.Tests/Resources/Respacks/DefaultImages.ziphues.Game.Tests/Resources/Respacks/DefaultsHQ.zip