Releases: jgayfer/bevy_light_2d
Releases · jgayfer/bevy_light_2d
v0.8.0
v0.7.0
Added
- Added
Light2d"marker" component to indicate which cameras should process
lighting effects (#49). - Added "minimap" example to showcase camera with lighting disabled (#49).
- Added reflection for Component and Default on
PointLight2Dand
AmbientLight(#50).
Changed
- Lighting is no longer processed by default; the
Light2dmarker component
must be added to theCamera2d(#49).
Fixed
Migration guide
- Add a
Light2dmarker component to cameras that should process lighting
effects. - Remove
AmbientLight2dcomponents from cameras. Instead, include them as a
field on the camera'sLight2dmarker component.
v0.6.0
v0.5.0
Added
- Added required component support for
PointLight2d(#39). - Added required component support for
LightOccluder2d(#39).
Changed
- Updated Bevy version from
0.14to0.15(#39). - Deprecated
PointLight2dBundlein favour ofPointLight2d(#39). - Deprecated
LightOccluder2dBundlein favour ofLightOccluder2d(#39).
Migration guide
- Replace all uses of
PointLight2dBundlewithPointLight2d. - Replace all uses of
LightOccluder2dBundlewithLightOccluder2d.
v0.5.0-rc.1
Added
- Added required component support for
PointLight2d(#39). - Added required component support for
LightOccluder2d(#39).
Changed
- Updated Bevy version from
0.14to0.15(#39). - Deprecated
PointLight2dBundlein favour ofPointLight2d(#39). - Deprecated
LightOccluder2dBundlein favour ofLightOccluder2d(#39).
Migration guide
- Replace all uses of
PointLight2dBundlewithPointLight2d. - Replace all uses of
LightOccluder2dBundlewithLightOccluder2d.
v0.4.2
v0.4.1
v0.4.0
Changed
- Point lights colours are now added to ambient light, instead of multiplied by it (#24).
Fixed
- Point lights rendering despite being despawned (#25).
- Shadow sometimes appearing when no occluders were present (#27).
Migration guide
- Point light intensity needs to be adjusted to account for changes to ambient light. Generally this means point light intensity values need to be lowered. See the relevant changes to the
dungeonexample.