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Design Patterns

Personal reference of examples and descriptions of common design patterns and their use cases. Each pattern covered will include UML Diagram(s), an explanation of the rationale and an implementation of each pattern.

Table of Contents

  1. Strategy Pattern
  2. Observer Pattern (not implemented)
  3. Decorator Pattern (not implemented)
  4. Factory Pattern (not implemented)
  5. Abstract Factory Pattern (not implemented)
  6. Singleton Pattern (not implemented)
  7. Command Pattern (not implemented)
  8. Adaptor Pattern (not implemented)
  9. Facade Pattern (not implemented)
  10. Proxy Pattern (not implemented)
  11. Bridge Pattern (not implemented)
  12. Template Pattern (not implemented)
  13. Composite Pattern (not implemented)
  14. Iterator Pattern (not implemented)
  15. State Pattern (not implemented)
  16. Null Object Pattern (not implemented)

Acknowledgements

This repository was largely inspired by Christopher Okhravi's series on Design Patterns, which is based upon the O'Reilly series "Head First Design Patterns".

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Examples and Exploration of Common Design Patterns

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