Press <super> to do stuff!
git submodule init`
git submodule update`
odin build -
./super
libschrift- font renderingresvg- svg renderinglibwayland- wayland supportlibxkbcomp- keyboard state handling (some day we will remove this)
- working layer and window surfaces
- semblance of an engine with abstracted canvas creation
- rudimentary shader map
- keyboard input
- keyboard event controller
- keyboard with deadkeys and keyboard state
- Font manager (fc-list based)
- Primitive text rendering (libschrift based)
- Use proper font metrics based on previous glyph (leftSideBearing et al)
- fix WAYLAND_DEBUG crashing (prolly wayland-odin's fault)
- Basic label widget
- make state global ffs
- organize shaders
- Widgets! Kinda
- Scrollable lists
- Proper text rendering with glyph caching
- Rudimentary text box input
- Fix error where number of list items is too small.
- Implement applications source
- Implement secrets source
- Add clipboard support (used wl-copy)
- Fix list flickering and weird alpha (disabled blend toggling)
- Fix window layer - fixed, and setup max and min sized, now it's proper modal
- Investigate modal vs layer
- Image (PNG, JPEG) rendering
- Image (SVG) rendering
- BIG GOAL: Make it as usable as
tudoso I can daily drive this - Load correct sized icons with load hints
- Keyboard repeat (some edge cases may not work, but it's usable)
- Colored text
- Embed some assets like default font
- Implement list selected item/index mechanics
- List scroll along with selection
- Layout manager, dumb, simple one, please... - !
- Implement theming -- !
- Implement tmux sessions source
- Make a UI package properly usable
- Check why egl.CreateContext() allocates so much memory!
- Mouse input
- Multiple canvas support. Dunno why no work...
- Window/Surface resize, push EGL creation to configure()
- Port platform and renderer to Vulkan
! == ongoing