Shady is a simple glsl writing environment created for rapid shader development.
[setup]
- Download premake executable premake [building]
- Install GLFW development binaries
- Run
premake5 gmake2in project directory - Run
make allin project directory
[cleanup]
- Run
make cleanin project directory
[building]
- Run
premake5 vs2019in project directory - Open
*.slnfile withVisual Studio (Community/Entiprise) - If you have Cygwin gcc/g++ compilers installed you can follow the Linux building section.
examples/rtw1

