I create expansive virtual worlds with web technology. I'm a Linguist-turned-programmer interested in answering the question "what gives a virtual world a sense of place"? I'd be delighted if my tools or libraries can help you in your game project or help you develop a setting for a session of your favorite TTRPG.
Latest projects:
- πΎ kenny.wtf, my blog and a friendly place for computational worldbuilding
- π Hello Worlds, a collection of libraries to build virtual javascript worlds at planetary scales
- β°οΈ TerrainSynth, generate terrains using machine-learning and real-earth datasets
- π WorldSynth, generate an earth-like and earth-sized world, fully, from space-to-ground, using tectonic and climate simulations
β₯ If you find my work useful or inspiring, consider sending me a coffee!
β Get in Touch! Find me on Twitter or the hello-worlds Discord.