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Bakery

Bakery is a C++ library for building and loading complex binary data files. It allows creating any kind of data file with a meta-language looking like C++, with very fast loading time thanks to binary just-in-time compilation.

In the first place, this library has been designed for video games, where loading assets must be efficient. The meta-language makes editing the assets with a simple text editor possible.

This library is still in development, but it has been tested a lot in a few of our projects. There might be bugs or missing features, and any contribution is welcome!

Documentation

Documentation is available at https://libbakery.readthedocs.io/.

Requirements

This library depends on boost (mainly boost::spirit), gmpxx and catch2 (for testing only). A recent gcc compiler supporting C++17 features is required.

Build and install

Build and installation can be achieved using CMake:

mkdir build && cd build
cmake ..
make
make install

Both gcc and clang compilers are supported. Build is regularly tested on Linux Ubuntu Bionic with Continuous Integration.

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Cooking the finest binaries since 2010!

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LGPL-3.0, GPL-3.0 licenses found

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