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v0.1.3

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@krm01 krm01 released this 24 Jul 21:15

Demo Release: Indigo v0.1.3

Public demo version!

Huge thanks to Zel for graciously providing code for the new skybox!

This release should produce a ROM with the following hash after patching: md5: c792bfbdbc5f30b6b5f731b25b8880e5.
If you get a different hash it probably isn't going to work.

indigo-v0.1.3-patch.bps: Patch file for US 1.0 .z64 (md5: 5bd1fe107bf8106b2ab6650abecd54d6)

Wii VC

When injecting with gzinject, be sure to apply the 8MB memory patch:

# default gz memory patch for NACJ and NACE
0000 00000000 00000001
# use 8MB memory
0304 00002EB0 60000000 

Changes

  • Fix blocks despawning in second dungeon / not remaining in locked position after setting them
  • Redead Elder now targetable from outside its detection radius
  • Hopefully fix some Redead Elder pathing issues when trying to return home

Feedback

You can file issues on this github repo, or reach out to me on discord (kentonm#8877). Bugs, suggestions, comments, complaints all welcome!