v0.1.3
Demo Release: Indigo v0.1.3
Public demo version!
Huge thanks to Zel for graciously providing code for the new skybox!
This release should produce a ROM with the following hash after patching: md5: c792bfbdbc5f30b6b5f731b25b8880e5
.
If you get a different hash it probably isn't going to work.
indigo-v0.1.3-patch.bps
: Patch file for US 1.0 .z64 (md5: 5bd1fe107bf8106b2ab6650abecd54d6
)
Wii VC
When injecting with gzinject, be sure to apply the 8MB memory patch:
# default gz memory patch for NACJ and NACE
0000 00000000 00000001
# use 8MB memory
0304 00002EB0 60000000
Changes
- Fix blocks despawning in second dungeon / not remaining in locked position after setting them
- Redead Elder now targetable from outside its detection radius
- Hopefully fix some Redead Elder pathing issues when trying to return home
Feedback
You can file issues on this github repo, or reach out to me on discord (kentonm#8877). Bugs, suggestions, comments, complaints all welcome!