bump versions for new release #39
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name: m8c win32/win64 build | |
on: | |
push: | |
pull_request: | |
workflow_dispatch: | |
jobs: | |
build-win: | |
runs-on: windows-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- { sys: mingw32, env: i686, win: win32 } | |
- { sys: mingw64, env: x86_64, win: win64 } | |
name: ${{ matrix.win }} | |
defaults: | |
run: | |
shell: msys2 {0} | |
env: | |
MINGW_ARCH: ${{ matrix.sys }} | |
steps: | |
- name: 'git config' | |
run: git config --global core.autocrlf input | |
shell: bash | |
- name: 'Checkout' | |
uses: actions/checkout@v4 | |
with: | |
fetch-depth: 0 | |
- name: 'Setup MSYS2' | |
uses: msys2/setup-msys2@v2 | |
with: | |
msystem: ${{ matrix.sys }} | |
update: true | |
install: mingw-w64-${{ matrix.env }}-toolchain make mingw-w64-${{ matrix.env }}-SDL2 mingw-w64-${{ matrix.env }}-libserialport zip dos2unix | |
- name: Set current date as env variable | |
run: echo "NOW=$(date +'%Y-%m-%d')" >> $GITHUB_ENV | |
- name: 'Build package' | |
run: | | |
make | |
strip -g m8c.exe | |
if [ ${{ matrix.win }} == "win32" ] | |
then | |
cp /mingw32/bin/SDL2.dll . | |
cp /mingw32/bin/libgcc_s_dw2-1.dll . | |
cp /mingw32/bin/libserialport-0.dll . | |
cp /mingw32/bin/libwinpthread-1.dll . | |
else | |
cp /mingw64/bin/SDL2.dll . | |
cp /mingw64/bin/libserialport-0.dll . | |
fi | |
unix2dos README.md LICENSE AUDIOGUIDE.md | |
- name: 'Upload artifact (win32)' | |
if: matrix.win == 'win32' | |
uses: actions/upload-artifact@v4 | |
with: | |
name: m8c-${{ env.NOW }}-${{ matrix.win }} | |
path: | | |
m8c.exe | |
SDL2.dll | |
libserialport-0.dll | |
libgcc_s_dw2-1.dll | |
libwinpthread-1.dll | |
gamecontrollerdb.txt | |
LICENSE | |
README.md | |
AUDIOGUIDE.md | |
- name: 'Upload artifact (win64)' | |
if: matrix.win == 'win64' | |
uses: actions/upload-artifact@v4 | |
with: | |
name: m8c-${{ env.NOW }}-${{ matrix.win }} | |
path: | | |
m8c.exe | |
SDL2.dll | |
libserialport-0.dll | |
gamecontrollerdb.txt | |
LICENSE | |
README.md | |
AUDIOGUIDE.md |