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ARIA
====
Adept MobileRobots Advanced Robotics Interface for Applications
---------------------------------------------------------------
Version 2.9.0
Linux x64
Copyright 2002, 2003, 2004, 2005 ActivMedia Robotics, LLC. All rights reserved.
Copyright 2006, 2007, 2008, 2009 MobileRobots Inc. All rights reserved.
Copyright 2010-2014 Adept Technology. All rights reserved.
See LICENSE.txt for full license information about ARIA.
Please read this document for important details about using ARIA.
Contents
========
* Introduction
* Documentation
* Licenses and Sharing
* ARIA Package
* Files of Note
* Compiling programs that use ARIA
* Windows
* Linux
* Using ARIA's Makefiles
* Using your own Makefile or other build system
* Setting variables for ARIA Makefiles
* Learning more about using Linux
* Learning more about C++
* Using ARIA from Python and Java
* Using ARIA from Matlab or Simulink
* Simulator
Introduction
============
Welcome to the Adept MobileRobots Advanced Robotics Interface for Applications (ARIA).
ARIA is an object-oriented, application programming interface (API) for the
Adept MobileRobots (and ActivMedia) line of intelligent mobile robots, including
Pioneer 2/3 DX and AT, PeopleBot, PowerBot, AmigoBot, PatrolBot/Guiabot,
Seekur, SeekurJr and Pioneer LX mobile robots.
Written in the C++ language, ARIA provides
access to and management of the robot controller, as well
to many accessory robot sensors and effectors, as well as useful utilities
and infrastructure for cross-platform robot application development.
Several levels are available for application to use in ARIA,
from simple command-control of the robot server for direct-drive
navigation, to development of higher-level intelligent actions (aka
behaviors).
ARIA is provided as open source software under the GNU General Public
License. This allows you to view, modify and rebuild the ARIA library
as desired, provided that software developed with ARIA comply with the
requirements of the license. Please see LICENSE.txt for the full
license under which ARIA has been provided.
The ARIA package includes both source code and pre-built libraries
and example programs. These libraries and programs were build with
GCC 3.4 if on Linux, and MS Visual C++ 2010 (10.0), Visual C++ 2012
(11.0) and Visual C++ 2013 (12.0) for Windows Desktop if on Windows.
Using the above compilers for development is recommended. See below
for specific instructons on using these compilers to build your
programs linked to ARIA, or to rebuild ARIA.
NOTE: If you use a different compiler or compiler version, you must
rebuild the ARIA libraries to ensure link compatability.
To get started immediately with ARIA, refer to the examples in the
"examples" directory (start with "simpleConnect.cpp"), read the information
below, and in the ARIA Reference manual.
See below for more information about building programs with ARIA
on Windows and Linux and using the Windows and Linux development tools.
Documentation and Help
======================
Follow the INSTALL text instructions to install ARIA on your Linux or
Windows workstation or robot computer. System requirements are included
in the INSTALL.txt file.
ARIA includes a full API Reference Manual in HTML format. This manual,
Aria-Reference.html (and in the docs/ directory), includes documentation
about each of the classes and methods in ARIA, as well as a comprehensive
overview describing how to get stated understanding and using ARIA. In
addition, ARIA includes several example programs in the examples/
(start with simpleConnect.cpp, then explore the others) and
advanced/ directories, and the header files and source code are included
in include/ and src/ as well.
The ArNetworking library has its own reference manual,
ArNetworking-Reference.html in the ArNetworking subdirectory, and examples
in ArNetworking/examples.
If you plan on using the Java or Python wrapper libraries, see the
javaExamples, pythonExamples, ArNetworking/javaExamples and
ArNetworking/pythonExamples directories for important information in
README files, and example programs. You should also read the Aria Reference
manual for general information about Aria -- the API in the wrapper libraries
are almost identical to the C++ API.
If you have any problems or questions using ARIA or your robot, the
MobileRobots support site provides:
* A FAQ (Frequently Asked Questions) list, at <http://robots.mobilerobots.com/FAQ.html>
* A knowlege base of information on robot hardware and software, at <http://robots.mobilerobots.com>
* All robot and device manuals
* The Aria-Users mailing list, where you can discuss Aria with other users and
MobileRobots software developers:
* Search the archives at <http://robots.mobilerobots.com/archives/aria-users/threads.html>
* Join the list at <http://robots.mobilerobots.com/archives/aria-info.html>
* Information on contacting MobileRobots technical support.
License and Sharing
===================
ARIA is released under the GNU Public License, which means that if you
distribute any work which uses ARIA, you must distribute the entire
source code to that work under the GPS as well. Read the included
LICENSE text for details. We open-sourced ARIA under GPL with full
source code not only for your convenience, but also so that you can
share your enhancements to the software. If you wish your enhancements
to make it into our future ARIA versions, you will need to assign the
copyright on those changes to Adept. Contact [email protected]
with these changes or with questions about this.
Accordingly, please do share your work, and please sign up for the
exclusive [email protected] newslist so that you can benefit
from others' work, too.
ARIA may instead be relicensed for proprietary, closed source applications.
Contact [email protected] for details.
For answers to frequently asked questions about what the GPL allows
and requires, see <http://www.gnu.org/licenses/gpl-faq.html>
The ARIA Package
================
Aria/:
docs The API Reference Manual: Extensive documentation of all of ARIA
examples ARIA examples -- a good place to start; see examples/README.txt
include ARIA header (*.h) files
src ARIA source code (*.cpp) files
lib Libraries (.lib files for Windows, .so files for Linux)
bin Contains Windows binaries and DLLs.
params Robot definition (parameter) files ("p3dx.p", for example)
tests Test files, somewhat esoteric but useful during ARIA development
utils Utility commands, not generally needed
advanced Advanced demos, not for the faint of heart (or ARIA novice)
python Python wrapper package
java Java wrapper package
Aria/ArNetworking/: (A library used to facilitate network communication)
docs API Reference Manual for ArNetworking
examples ArNetworking examples
include ArNetworking header (*.h) files, of course
src ArNetworking source (*.cpp) files
python Python wrapper package
java Java wrapper package
Other ARIA Files of Note
========================
LICENSE.txt GPL license; agree to this to use ARIA
Aria-*.sln MS Visual C++ solutions for building ARIA and 'demo'.
examples/All_examples-*.sln
MS Visual C++ solutions for building ARIA examples.
Makefile Linux makefile (GNU Make) for building ARIA and examples
Makefile.dep Linux dependency file
INSTALL.txt More information about installing ARIA
README.txt This file; also see READMEs in advanced/, examples/, and tests/
Changes.txt Summary of changes in each version of ARIA
Building programs that use ARIA
===============================
Windows
-------
On Windows, use Microsoft Visual C++ 2010 (VC10), Visual C++ 2012 (VC11),
or Visual C++ 2013 (VC12) for Windows Desktop (VC++ 2013 projects are
available for most packages, but not all yet). Free "Express" versions of
Visual C++ can be downloaded from Microsoft, or full versions purchased.
Only Visual C++ is required. Other Visual Studio options such as C#,
web development tools, .NET, SQL Server or database tools, or Silverlight
are not required by ARIA or other Pioneer SDK libraries, and do not
need to be installed.
Note: If you use a different version of Visual C++, you must rebuild
the ARIA libraries. We recommand and support only these versions; other
versions may or may not work.
You can add your new project the Visual Studio solution files provided with ARIA if you
wish, or create a new solution and add your new project as well as projects
for the ARIA libraries you use.
Now you must configure your project to find ARIA. These instructions
assume a default installation; if you installed ARIA elsewhere you
must use different paths. If you keep your Visual Studo project within
Aria's directory, you can also use relative paths (e.g. "..\lib" for the
library path).
Aria DLL libraries are provided in two variants, "Debug" libraries that use
the "Multithreaded Debug DLL" runtime library, and non-Debug (or "Release") libraries
that use the plain "Multithreaded DLL" runtime library. The ARIA solutions
use a "Debug" and a "Release" configuration to select these variants; you
can also use these configuration names as well if you wish.
It is also possible to build static ARIA libraries. These libraries use
the "Multithreaded Debug" runtime library for Debug mode, or "Multithreaded"
for Release mode. These libraries will include the word "Static" in their names.
The steps required to configure a new program project settings for use with
the ARIA DLL libraries are as follows:
To edit your new project's configuration properties, right click on the
project in the solution explorer pane and choose Properties.
1. Change the "Configuration" (upper left of the dialog) menu to "All
Configurations".
2. Open the "General" section
* Either set "Output Files" to "C:\Program Files\MobileRobots\Aria\bin"
(Aria's bin directory, where Aria.dll etc. are), or put Aria's bin directory
in your system PATH environment variable, or copy the DLLs to your own
project's output directory.
* You may want to change Intermediate Files. ARIA projects use
"obj\$(ConfigurationName)-<VC version>" to keep object files
separate and out of the way, but Visual C++'s default value is fine
also.
* Set "Common Language Runtime Support" to "No Common Language Runtime Support"
3. Open the "Link" or "Linker" section.
* To "Additional Library Path" add "C:\Program Files\MobileRobots\Aria\lib"
(or other correct path to Aria lib directory)
* Open the "Input" subsection.
* Change the "Configuration" menu (upper left of the window) to "Debug"
* (Visual C++ 2010) To "Additional Dependencies", add:
AriaDebugVC10.lib; winmm.lib; advapi32.lib; ws2_32.lib
If you are using the ArNetworking library, also add:
ArNetworkingDebugVC10.lib
* (Visual C++ 2012) To "Additional Dependencies", add:
AriaDebugVC11.lib; winmm.lib; advapi32.lib; ws2_32.lib
If you are using the ArNetworking library, also add:
ArNetworkingDebugVC11.lib
* (Visual C++ 2013) To "Additional Dependencies", add:
AriaDebugVC12.lib; winmm.lib; advapi32.lib; ws2_32.lib
If you are using the ArNetworking library, also add:
ArNetworkingDebugVC12.lib
* Aria does not require any of the Windows system libraries included
by Visual C++ as "Inherited values" in the Linker Additional Dependencies,
so you can uncheck "Inherit from parent or project defaults" after choosing
"Edit" from the drop-down menu next to the Additional Dependencies
field if you do not require any of those libraries in your program.
* Change the "Configuration" menu to "Release"
* (Visual C++ 2010) To "Additional Dependencies", add:
AriaVC10.lib; winmm.lib; advapi32.lib; ws2_32.lib
If you are using the ArNetworking library, also add:
ArNetworkingVC10.lib
* (Visual C++ 2012) To "Additional Dependencies", add:
AriaVC11.lib; winmm.lib; advapi32.lib; ws2_32.lib
If you are using the ArNetworking library, also add:
ArNetworkingVC11.lib
* (Visual C++ 2013) To "Additional Dependencies", add:
AriaVC12.lib; winmm.lib; advapi32.lib; ws2_32.lib
If you are using the ArNetworking library, also add:
ArNetworkingVC12.lib
* Aria does not require any of the Windows system libraries included
by Visual C++ as "Inherited values" in the Linker Additional Dependencies,
so you can uncheck "Inherit from parent or project defaults" after choosing
"Edit" from the drop-down menu next to the Additional Dependencies
field if you do not require any of those libraries in your program.
* Change the "Configuration" menu back to "All Configurations"
4. Click on the "C++" section.
* Click on the "General" subsection
* To "Additional Include Directories" add
"C:\Program Files\MobileRobots\Aria\include".
(or other correct path to Aria's include directory)
* Click on the "Code Generation" subsection
* Change the "Configuration" menu (upper left of the window) to "Debug".
* Under the "Use run-time library" pulldown select "Debug
Multithreaded DLL".
* Change the "Configuration" menu (upper left of the screen) to "Release".
* Under the "Use run-time library" pulldown select "Multithreaded DLL".
* Change the "Configuration" menu back to "All Configurations"
To use the static libraries instead of DLLs, set the C++ runtime library to "Multithreaded"
(Release configuration) and "Multithreaded Debug" (Debug configuration),
list the static libraries for Additional Dependencies in the Linker Input section,
and also append ARIA_STATIC to the preprocessor definitions in the C++ -> Preprocessor
section (this prevents DLL "export" attributes from being added to method
declarations in the ARIA header files.)
The ARIA DLLs are in the Aria "bin" directory (C:\Program Files\MobileRobots\Aria\bin
if installed). This directory can be added to the system PATH, or the appropriate
ARIA DLL copied to the same directory as your program executable, or you can place
your program executable in the Aria bin directory.
ARIA does not require the use of precompiled headers, and precompiled
ARIA headers are not provided. To disable the use of precompiled headers
in your project, open the "Precompiled Headers" subsection in the "C++"
section of your project's properties. Change "Use Precompiled Headers"
to "no". You can then remove "stdafx.h" and "stdafx.cpp" from your
project and remove the #include "stdafx.h" directive from your main
source file.
To make your program more portable, you can also change the definition
of your program's main function to standard C++:
int main(int argc, char **argv)
{
...
}
See the ARIA API reference documentation and example programs to
get started writing your programs.
Linux
-----
On GNU/Linux two tools are used: the compiler (GCC), which compiles
and/or links a single file, and Make, which is used to manage
building multiple files and their dependencies. If you need to
deal with multiple files, you can copy a Makefile and modify it,
or create a new one.
Note: In packages for Debian and Ubuntu, the shared libraries were built with the
standard G++ version provided with the system. You must use
the same version of G++ or a compatible version to build programs that
link against it, or rebuild ARIA using your preferrend G++ version. (On
Debian and Ubuntu systems, the default g++ and gcc compiler versions may be changed
using the 'galternatives' program or the 'update-alternatives' command).
When compiling ARIA or its examples, you may also temporarily override the
C++ compiler command ('g++' by default) by setting the CXX environment
variable before or while running make. E.g.: "make CXX=g++-3.4" or
"export CXX=g++-3.4; make".
More information and documentation about GCC is available at
<http://gcc.gnu.org>, and in the gcc 'man' page. More information
about Make is at <http://www.gnu.org/software/make/>. Several graphical
IDE applications are available for use with GCC, though none are
currently supported by MobileRobots.
### Using ARIA's Makefiles on Linux: ###
The ARIA Makefile is able to build any program consisting
of one source code file in the 'examples', 'tests', or 'advanced'
directory. For example, if your source code file is
'examples/newProgram.cpp', then you can run 'make examples/newProgram'
from the top-level Aria directory, or 'make newProgram' from within
the 'examples' directory, to build it. This makes it easy to copy
one of the example programs to a new name and modify it -- a good way
to learn how to use ARIA.
### Using ARIA from your own Makefile or other build system: ###
If you want to keep your program in a different place than the Aria
examples directory, and use your own Makefile or other build tool,
you need to use the following g++ options to compile the program:
-fPIC -I/usr/local/Aria/include
If you wish, you may also use -g and -Wall for debugging information
and useful warnings. Aria does not use exceptions, so you may also
use -fno-exceptions if you wish; this will cause any use of exceptions
in your program to trigger a compile error.
For linking with libAria use these options:
-L/usr/local/Aria/lib -lAria -lpthread -ldl -lrt
If you are also using ArNetworking, use the following compile option
in addition to the Aria options above:
-I/usr/local/Aria/ArNetworking/include
And for linking to libArNetworking:
-lArNetworking
A Makefile for a program called "program" with source file "program.cpp"
might look something like this:
all: program
CFLAGS=-fPIC -g -Wall
ARIA_INCLUDE=-I/usr/local/Aria/include
ARIA_LINK=-L/usr/local/Aria/lib -lAria -lpthread -ldl -lrt
%: %.cpp
$(CXX) $(CFLAGS) $(ARIA_INCLUDE) $< -o $@ $(ARIA_LINK)
Refer to the GNU Make manual <http://www.gnu.org/software/make> or
other books or documentation about Make to learn more.
See the ARIA API reference documentation and example programs to
get started writing your programs.
### Setting variables for ARIA Makefiles ###
You can add compile options to the following variables used in the ARIA
Makefiles, or replace default values. These can be set on the command
line when running `make`, for example:
make CXX="g++-4.6"
CXXFLAGS Additional compile flags passed to the C++ compiler. You
can add GCC options to enable profiling, optimizations, etc.
For example, to rebuild ARIA optimized for the Atom CPU
found in the LX/MTX embedded computer, add -mtune=atom and -O2:
make clean; make CXXFLAGS="-mtune=atom -O2"
These compiler flags will be used in addition to ARIA's
default flags.
CXX Specify the C++ compiler command to use. The default is g++ or c++.
You can use this to use a different version of g++, or to give the
full path to g++, or to try a different compiler other than G++.
JAVAC If rebuilding the Java wrapper library, this specifies the Java
compiler command to use. Default is "javac".
JAR If rebuilding the Java wrapper library, this specifies the JAR
archiver command to use. Default is "jar".
JAVA_BIN If rebuilding the Java wrapper library, this specifies a directory
containing JDK commands such as javac and jar.
SWIG If rebuilding the Java and/or Python wrapper libraries, this
specifies the swig command used. Default is swig.
PYTHON_INCLUDE
If rebuilding the Python wrapper library, this specifies the Python
include directory. Default is /usr/include/python2.5. You usually
need to specify this if building on a Linux other than Debian 5.
INSTALL_DIR
SYSTEM_ETC_DIR
Directories used when installing ARIA from source with the
`make install` command.
INSTALL How to run the `install` tool. Default is "install --preserve-timestamps"
Learning more about using Linux:
--------------------------------
If you are new to using GNU/Linux, some guides on getting started can be
found at the following sites:
* If your robot is using RedHat (it displays "RedHat Linux" on the console),
start with
<https://www.redhat.com/docs/manuals/linux/RHL-7.3-Manual/getting-started-guide/>.
More at <https://www.redhat.com/support/resources/howto/rhl73.html>.
* If your robot is using Debian, start with
<http://www.us.debian.org/doc/manuals/debian-tutorial>. More is at
<http://www.debian.org/doc/>.
* If your robot is using Ubuntu 12.04, refer to
<http://help.ubuntu.com/12.04/ubuntu-help/index.html> for documentation
and help.
* <http://www.tldp.org> is a repository of many different guides, FAQ and
HOWTO documents about Linux in general, including various programming
and system administration tasks. Note however that many details can
differ between Linux distributions and not all HOWTO documents will
be relevant to your distribution.
For more depth, there are many books about using Linux, consult your
local computer bookseller. The ideal way to learn about Linux is to work
with an experienced colleague who can demonstrate things and answer
questions as they arise.
Learning C++
------------
If you are new to C++ programming, the definitive guide is Bjarne
Stroustrup's book "The C++ Programming Language". The book
"C++ In a Nutshell", published by O'Reilly & Associates, is a
good quick guide and reference. There are also several websites
and many other books about C++.
Using ARIA from Java or Python
==============================
Even though ARIA was written in C++, it is possible to use ARIA from
the Java and Python programming languages as well. The directories
'python' and 'java' contain Python and Java packages automatically generated
by the 'swig' tool (http://www.swig.org) which mirror the ARIA API
closely, and are "wrappers" around the native ARIA library: When you call
an ARIA function in a Python or Java program, the wrapper re-marshalls the
function arguments and makes the equivalent call into the C++ ARIA library.
See the 'pythonExamples' and 'javaExamples' directories for more information
and example programs. See the ARIA API Reference Manual in 'docs' for
some more information.
More about the Python programming language is at <http://www.python.org>.
More about the Java programming language is at <http://java.sun.com>.
Using ARIA from Matlab or Simulink
==================================
As of ARIA 2.8, it is possible to use a small but essential subset of
ARIA features from Matlab and Simulink. This is done via MEX functions
and a pure-C wrapper library called ariac. Matlab functions and Simulink
blocks are provided for essential robot operation such as velocity control,
receiving position estimate and other basic information. New functions
can be added to this interface using the already-implemented functions
as examples.
See matlab/README.md for details.
See ArNetworking/matlab/README.md for details on sending commands
to an ArNetworking server from Matlab.
MobileSim Simulator
===================
SRIsim is no longer included with Aria. There is now a seperately
downloadable MobileSim simulator at our support webpage
<http://robots.mobilerobots.com>. MobileSim is compatible with SRISim,
but adds many new features.
-------------------------
Adept MobileRobots
10 Columbia Drive
Amherst, NH, 03031. USA
[email protected]
http://robots.mobilerobots.com
http://www.mobilerobots.com
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