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Problem: Missing string literals in print statements and input calls Fix: Add proper string literals to all strings Why: Current code will cause syntax errors as strings are not properly quoted
try:
data = socket.recv(32)
- print(str(data.decode(utf-8)))+ print(str(data.decode("utf-8")))
except:
- print(You have been disconnected from the server)+ print("You have been disconnected from the server")
signal = False
break
#Get host and port-host = input(Host: )-port = int(input(Port: ))+host = input("Host: ")+port = int(input("Port: "))
Security - src/client/client.py
Details:
Problem: Unsafe broad exception handling and no socket cleanup Fix: Add specific exception handling and proper socket cleanup Why: Current code could mask important errors and leak resources
+import socket
try:
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((host, port))
-except:- print(Could not make a connection to the server)+except socket.error as e:+ print(f"Could not make a connection to the server: {e}")
input("Press enter to quit")
sys.exit(0)
+finally:+ sock.close()
Performance - src/server/server.py
Details:
Problem: Small fixed buffer size (32 bytes) for receiving data Fix: Increase buffer size to more reasonable value Why: Small buffer size could truncate messages and cause poor performance
def run(self):
while self.signal:
try:
- data = self.socket.recv(32)+ data = self.socket.recv(4096)
except:
print("Client " + str(self.address) + " has disconnected")
Maintainability - src/server/server.py
Details:
Problem: Global variables used without thread synchronization Fix: Add threading Lock for shared resources Why: Concurrent access to shared resources could cause race conditions
import socket
import threading
#Variables for holding information about connections+connections_lock = threading.Lock()
connections = []
total_connections = 0
def newConnections(socket):
while True:
sock, address = socket.accept()
global total_connections
+ with connections_lock:
connections.append(Client(sock, address, total_connections, "Name", True))
connections[len(connections) - 1].start()
total_connections += 1
Generated by LinearB AI and added by gitStream. AI-generated content may contain inaccuracies. Please verify before using. We’d love your feedback! 🚀
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✨ PR Description
Purpose: Implements a basic client-server chat system using socket programming and threading in Python.
Main changes:
Generated by LinearB AI and added by gitStream.
AI-generated content may contain inaccuracies. Please verify before using. We’d love your feedback! 🚀