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Merge pull request #360 from linebender/indirect
Add indirect dispatch and CPU shaders
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// Copyright 2023 The Vello authors | ||
// SPDX-License-Identifier: Apache-2.0 OR MIT | ||
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//! Support for CPU implementations of compute shaders. | ||
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use std::{ | ||
cell::{RefCell, RefMut}, | ||
ops::Deref, | ||
}; | ||
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#[derive(Clone, Copy)] | ||
pub enum CpuBinding<'a> { | ||
Buffer(&'a [u8]), | ||
BufferRW(&'a RefCell<Vec<u8>>), | ||
#[allow(unused)] | ||
Texture(&'a CpuTexture), | ||
} | ||
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pub enum CpuBufGuard<'a> { | ||
Slice(&'a [u8]), | ||
Interior(RefMut<'a, Vec<u8>>), | ||
} | ||
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impl<'a> Deref for CpuBufGuard<'a> { | ||
type Target = [u8]; | ||
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fn deref(&self) -> &Self::Target { | ||
match self { | ||
CpuBufGuard::Slice(s) => s, | ||
CpuBufGuard::Interior(r) => r, | ||
} | ||
} | ||
} | ||
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impl<'a> CpuBufGuard<'a> { | ||
/// Get a mutable reference to the buffer. | ||
/// | ||
/// Panics if the underlying resource is read-only. | ||
pub fn as_mut(&mut self) -> &mut [u8] { | ||
match self { | ||
CpuBufGuard::Interior(r) => &mut *r, | ||
_ => panic!("tried to borrow immutable buffer as mutable"), | ||
} | ||
} | ||
} | ||
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impl<'a> CpuBinding<'a> { | ||
pub fn as_buf(&self) -> CpuBufGuard { | ||
match self { | ||
CpuBinding::Buffer(b) => CpuBufGuard::Slice(b), | ||
CpuBinding::BufferRW(b) => CpuBufGuard::Interior(b.borrow_mut()), | ||
_ => panic!("resource type mismatch"), | ||
} | ||
} | ||
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// TODO: same guard as buf to make mutable | ||
#[allow(unused)] | ||
pub fn as_tex(&self) -> &CpuTexture { | ||
match self { | ||
CpuBinding::Texture(t) => t, | ||
_ => panic!("resource type mismatch"), | ||
} | ||
} | ||
} | ||
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/// Structure used for binding textures to CPU shaders. | ||
pub struct CpuTexture { | ||
pub width: usize, | ||
pub height: usize, | ||
// In RGBA format. May expand in the future. | ||
pub pixels: Vec<u32>, | ||
} |
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// Copyright 2023 The Vello authors | ||
// SPDX-License-Identifier: Apache-2.0 OR MIT | ||
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//! CPU implementations of shader stages. | ||
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mod pathtag_reduce; | ||
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pub use pathtag_reduce::pathtag_reduce; |
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// Copyright 2023 The Vello authors | ||
// SPDX-License-Identifier: Apache-2.0 OR MIT | ||
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use vello_encoding::{ConfigUniform, Monoid, PathMonoid}; | ||
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use crate::cpu_dispatch::CpuBinding; | ||
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const WG_SIZE: usize = 256; | ||
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fn pathtag_reduce_main( | ||
n_wg: u32, | ||
config: &ConfigUniform, | ||
scene: &[u32], | ||
reduced: &mut [PathMonoid], | ||
) { | ||
let pathtag_base = config.layout.path_tag_base; | ||
for i in 0..n_wg { | ||
let mut m = PathMonoid::default(); | ||
for j in 0..WG_SIZE { | ||
let tag = scene[(pathtag_base + i * WG_SIZE as u32) as usize + j]; | ||
m = m.combine(&PathMonoid::new(tag)); | ||
} | ||
reduced[i as usize] = m; | ||
} | ||
} | ||
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pub fn pathtag_reduce(n_wg: u32, resources: &[CpuBinding]) { | ||
let r0 = resources[0].as_buf(); | ||
let r1 = resources[1].as_buf(); | ||
let mut r2 = resources[2].as_buf(); | ||
let config = bytemuck::from_bytes(&r0); | ||
let scene = bytemuck::cast_slice(&r1); | ||
let reduced = bytemuck::cast_slice_mut(r2.as_mut()); | ||
pathtag_reduce_main(n_wg, config, scene, reduced); | ||
} |
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