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Add bevy_vello in README integrations #347

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Jul 21, 2023
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2 changes: 2 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,8 @@ This currently draws to a [`wgpu`] `Texture` using `vello`, then uses that textu
cargo run -p with_bevy
```

There is also a separate community integration for rendering lottie and SVG files through [`bevy_vello`]([https://github.com/linebender/velato](https://github.com/vectorgameexperts/bevy_vello).

## Platforms

We aim to target all environments which can support WebGPU with the [default limits](https://www.w3.org/TR/webgpu/#limits).
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