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Version-1.0.0

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@matieme matieme released this 11 Aug 21:55
· 4 commits to main since this release
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Unity Active Ragdoll Character Version 1.0.0

Features

  • Active ragdoll system for character controller by physics
  • Tool for easily applying the active ragdoll system to rigged characters
  • Sample character with active ragdoll setup included

Requirements

  • Unity 2021.3.27f1 or later
  • Rigged character with animations
  • If you don't have an animated character you can make or download one and rig it with Mixamo, this tool has an autocomplete to make it even easier if the rig is exported from Mixamo

Usage

Applying Active Ragdoll System

  1. Import your rigged character model into the Unity project.
  2. Drag the ActiveRagdoll_Player prefab to the scene.
  3. Open the Active Ragdoll Binder tool wich is located under the Tool tab in Unity.
  4. Drag your Model to the correct parameter.
  5. If you are using a Mixamo model you can press the Autocomplete button and the tool will complete the Bone fields.
  6. If you are using your own rig you need to match the bones of your rig with the ones on the fields.
  7. Finally press the Bind button.
  8. Done! you are ready to test your character.