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FreakQuincy

A project exploring sound synthesis in C++. Build using the QT graphical environment. Mainly following along with Computational Music Synthesis by Sean Luke.

Dependencies

Qt

I am using the open source Qt SDK for the UI of the application. I'm using version 5.12.

I'm also using qmake as part of the build process

fftw3

For handling the calculation of fourier transforms I'm using the FFTW library.

spdlog

For logging purposes I'm using the header-only library spdlog I used: brew install spdlog

Apple Frameworks

CoreFoundation, CoreAudio, CoreMidi

Bundled dependencies

I am additionally using RtAudio, RtMidi and QCustomPlot but these are included in the include/ src/ directories of the project itself so don't need to be pre-installed.

Compiling

For now only targetting macOS: There are Core libraries and frameworks used as part of the build process and in RtAudio & RtMidi. Compilation for other platforms will not work :(

Create a Makefile from the FreakQuincy.pro file

Running qmake should generate the Makefile.

For debug builds append CONFIG=debug

Create a build and run application

Run make will create FreakQuincy.app in either bin/debug or bin/release (depending on your config). From the command line this can then be run with, for e.g., bin/release/FreakQuincy.app/Contents/MacOS/FreakQuincy

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