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Releases: mausimus/ShaderGlass

ShaderGlass v1.1.4

05 Jul 22:36
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Minor bugfix release:

  • fix high-refresh capture (removes 65 fps limit)

ShaderGlass v1.1.3 beta

30 Jun 08:10
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Pre-release

New beta release:

  • HDR support (Processing -> Advanced) by @EndlesslyFlowering
  • Allow running without Capture API (i.e. file input only); makes it possible to run under Wine (set Wine to use Vulkan renderer)
  • shader library update

Thanks everyone for testing, please report any feedback on HDR support under #121 !

ShaderGlass v1.1.2

18 Jun 09:51
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Minor bugfix release:

  • fix input alignment when using multiple monitors with different DPIs
  • fix saving of changes to preset overrides in profile files
  • show .gifs in input load dialog
  • remove obsolete "x" shortcut key
  • (1.1.2) fix mirror/repeat pass handling (koko-aio)

ShaderGlass v1.1.1

18 Jun 08:14
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Minor bugfix release:

  • fix input alignment when using multiple monitors with different DPIs
  • fix saving of changes to preset overrides in profile files
  • show .gifs in input load dialog
  • remove obsolete "x" shortcut key

ShaderGlass v1.1.0

05 Apr 06:10
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New major release. Changes since v1.0:

  • ability to import .slangp/.slang shaders on the fly
  • shader library refresh: added koko-aio and retro-crisis
  • ability to tag personal favorites
  • new frame timing mechanism for smoother capture
  • option to save window position
  • ability to crop input window (Input -> Window -> Crop)
  • 100% FPS now default (+option to remember)
  • vertical orientation option (vertical scanlines, i.e. arcade cabinet style)
  • option to save defaults
  • option to lock scale changes
  • advanced menu with DXGI settings
  • minor menu rearrangement

ShaderGlass v1.0.7 beta

30 Mar 08:07
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Pre-release

Changes in v1.0.6 plus:

  • fix importing presets with nested paths (CyberLab)
  • reuse precompiled shaders to speed up imports (for MBZ derivatives mostly)

Aiming at 1.1 stable next week.

ShaderGlass v1.0.6 beta

29 Mar 04:44
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Changes in v1.0.5 plus:

  • option to globally remember FPS setting
  • minor shader fixes

ShaderGlass v1.0.5 beta

26 Mar 07:10
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Changes in v1.0.4 plus:

  • vertical orientation option (vertical scanlines, i.e. arcade cabinet style)
  • minor tweaks

Not planning any more changes for now, this will likely become v1.1 stable.
Thanks everyone for helping out!

ShaderGlass v1.0.4 beta

24 Mar 05:18
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Changes in v1.0.3 plus:

  • ability to crop input window (Input -> Window -> Crop)
  • "Recent imports" menu
  • 2.25 pixel size
  • 100% FPS now default
  • minor menu rearrangement
  • bug fixes

ShaderGlass v1.0.3 beta

22 Mar 07:33
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New beta:

  • ability to import .slangp/.slang shaders on the fly
  • shader library refresh: added koko-aio and retro-crisis
  • ability to tag personal favorites
  • new frame timing mechanism
  • advanced menu with DXGI settings
  • option to save window position