Raspberry Pi pong client for cloud-based pong game. Requires a working Raspberry Pi Pong Server to work. At a high-level, client will handle joystick events from player and then serialize the game input and send over to the server.
Server will update game state according to the user input.
Make sure you have the following installed: cmake g++
Complete all steps in prerequisite section in README of root project https://github.com/maxtek6/rpi-cloud-pong.git
cd <root-of-rpi-cloud-pong>
cd rpi-pong-client
mkdir build
cd build
cmake ..
make -j
cd <root-of-rpi-cloud-pong>
cd rpi-pong-server
./build/rpi-pong-server
cd <root-of-rpi-cloud-pong>
cd rpi-pong-client
./build/rpi-pong-client