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This repository was archived by the owner on May 18, 2021. It is now read-only.
Miguel Bartelsman edited this page Mar 12, 2021 · 3 revisions

Mapistry

Inspired by Fractal Terrains, Wilbur, and Martin O'Leary's Generating Fantasy Map Generator, Mapistry aims to be a global and local map generation tool capable of creating realistic terrain for the globe or a region of it, while leveraging modern technologies.

Wilbur and Fractal Terrains are powerful tools, but they are extremely slow due to the lack of paralelization. GPU computing libraries could be leveraged to perform the most intensive calculations, such as erosion. In this regard, using the threading facilities provided by modern programming languages should already provide a noticeable improvement. And using technologies such as OpenCL for GPU computing should make the process orders of magnitude faster.

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