Update mocap_tools.py : compatible with a wider definition and avoid breaking if skeleton not found. #517
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This fix will help the mocap tool to build the control rig for a wider range of skeletons, and avoid breaking if some bones aren't found.
Description of Changes
I added more bones inside the description in case the skeleton has more bones in the spine or the neck
and add a if statement in case those added bones aren't found in the current skeleton.
Testing Done
Worked for me !
Related Issue(s)
Initially, the mocap tool doesn't care if there is a Spine3 bone, and breaks if Neck1 isn't found (for exemple).