Used to do stuff for @Unvanquished and its @DaemonEngine. Maintains the mathematical optimization library PICOS over at GitLab.
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13:32
(UTC +02:00) - https://gitlab.com/Viech
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Unvanquished/Unvanquished
Unvanquished/Unvanquished PublicAn FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
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Unvanquished/unvanquished-tray-browser
Unvanquished/unvanquished-tray-browser PublicA minimalistic Unvanquished server browser that runs in the system tray.
Python 2
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DaemonEngine/Sloth
DaemonEngine/Sloth PublicGenerates Daemon Game Engine and Quake 3 shader files from directories of texture maps, for Dæmon Engine based games like Unvanquished and Quake3 based games.
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DaemonEngine/Chameleon
DaemonEngine/Chameleon PublicTexture replacement editor for the Quake 3 map format. Written for the Unvanquished game and the Dæmon Engine, also supports older engines like Quake3.
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gsagnol/picos
gsagnol/picos Public archivePICOS -- a python interface to conic optimization solvers
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