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fix: Fixes monster ability firing after dying #431

fix: Fixes monster ability firing after dying

fix: Fixes monster ability firing after dying #431

Triggered via pull request November 5, 2024 22:24
Status Success
Total duration 6m 8s
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code_quality.yml

on: pull_request
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qodana
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/