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Merge pull request #583 from HolterPhylo/UpdateFor13456635
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[MRG] Update for 13456635
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monkeyman192 authored Feb 14, 2024
2 parents f1afb83 + 6231e17 commit c0d3d08
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Showing 69 changed files with 72 additions and 70 deletions.
2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE44C57D5D2EF5F26, NameHash = 0xDE1F17CE7E01A8C2)]
[NMS(GUID = 0x6A9D8932A6EA67FB, NameHash = 0xDE1F17CE7E01A8C2)]
public class GcAlienPuzzleEntry : NMSTemplate
{
/* 0x000 */ public int ProgressionIndex;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x6E7ADBE3D267823, NameHash = 0x3FE862FE8570BE69)]
[NMS(GUID = 0x1717F90923CCB268, NameHash = 0x3FE862FE8570BE69)]
public class GcAlienPuzzleOption : NMSTemplate
{
/* 0x00 */ public NMSString0x20A Name;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5A0CE15BB94FC262, NameHash = 0x5F6B19969ECDDFE)]
[NMS(GUID = 0xD1DF6ABFBF98361B, NameHash = 0x5F6B19969ECDDFE)]
public class GcAlienPuzzleTable : NMSTemplate
{
/* 0x0 */ public List<GcAlienPuzzleEntry> Table;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x40F083738B45014, NameHash = 0xD1618D63DA15668C)]
[NMS(GUID = 0xC65E9C90C7A229EC, NameHash = 0xD1618D63DA15668C)]
public class GcAudioAreaTriggerComponentData : NMSTemplate
{
/* 0x0 */ public GcAudioWwiseEvents EventEnter;
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6 changes: 4 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAudioWwiseEvents.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xF6D62DC781474A4F, NameHash = 0x8B94093DC3901046)]
[NMS(GUID = 0xA6E921206349BF01, NameHash = 0x8B94093DC3901046)]
public class GcAudioWwiseEvents : NMSTemplate
{
// size: 0xA01
// size: 0xA03
public enum AkEventEnum : uint {
INVALID_EVENT = 0x0,
ABANDONED_DOOR_UNLOCK = 0x264BED2D,
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ATLAS_GALAXYBEAM = 0xC5B56B54,
ATLAS_GALAXYSTART_MULTIPLE = 0xA3DFC892,
ATLAS_GALAXYSTART_SINGLE = 0x1D6B1966,
ATLAS_INTERFACE_GALAXY_SPIN = 0xC1D86B30,
ATLAS_INTERFACE_TRIGGER = 0xFCA6F003,
ATLAS_ORB_FLARE = 0xA3217125,
ATLAS_ORB_ILLUMINATE = 0x1736FCDD,
ATLAS_PLINTH_RISE = 0x8464FB10,
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB197B0DAEBCB9F3E, NameHash = 0x6D475929020A9A4D)]
[NMS(GUID = 0xB7751B976A2C6219, NameHash = 0x6D475929020A9A4D)]
public class GcCombatEffectData : NMSTemplate
{
/* 0x00 */ public NMSString0x10 DamageId;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcCombatEffectsTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5ABD7317C241A7D6, NameHash = 0x733D7A989F8B9969)]
[NMS(GUID = 0x5E791BC19B44D016, NameHash = 0x733D7A989F8B9969)]
public class GcCombatEffectsTable : NMSTemplate
{
[NMS(Size = 0x4, EnumType = typeof(GcCombatEffectType.CombatEffectTypeEnum))]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItem.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9BB88BC9A5E0C47A, NameHash = 0xDA5F4DFE0527A693)]
[NMS(GUID = 0x96521FFF137DF603, NameHash = 0xDA5F4DFE0527A693)]
public class GcConsumableItem : NMSTemplate
{
/* 0x000 */ public NMSString0x10 ID;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcConsumableItemTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB1B716FD412DBDB4, NameHash = 0xA9AA29AB69917BF0)]
[NMS(GUID = 0xD5311BFB50580717, NameHash = 0xA9AA29AB69917BF0)]
public class GcConsumableItemTable : NMSTemplate
{
/* 0x0 */ public List<GcConsumableItem> Table;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x147DDDD1F7BE314B, NameHash = 0x46EB806ED8904120)]
[NMS(GUID = 0x8D9EAD3CDB657559, NameHash = 0x46EB806ED8904120)]
public class GcCreatureCrystalMovementData : NMSTemplate
{
/* 0x0 */ public List<GcCreatureCrystalMovementDataParams> Params;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xFE1632E2956ACB18, NameHash = 0x1232AC16AD2DF95C)]
[NMS(GUID = 0x718D850E6722202, NameHash = 0x1232AC16AD2DF95C)]
public class GcCreatureCrystalMovementDataParams : NMSTemplate
{
/* 0x000 */ public List<GcBiomeSubType> ValidBiomes;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5F9FDA624FE061EB, NameHash = 0x32441F8B4528DF91)]
[NMS(GUID = 0x2E3D2BDB6A7FD3FB, NameHash = 0x32441F8B4528DF91)]
public class GcCreatureFeederComponentData : NMSTemplate
{
/* 0x000 */ public GcMaintenanceComponentData MaintenanceData;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x21EAB7A792EEF76A, NameHash = 0x5B935AA89717BCC4)]
[NMS(GUID = 0xD6BC97EF86F04DDA, NameHash = 0x5B935AA89717BCC4)]
public class GcCreatureHarvesterComponentData : NMSTemplate
{
/* 0x000 */ public GcMaintenanceComponentData MaintenanceData;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xCF40D102EB6530A6, NameHash = 0x54575BF82BE5C4BA)]
[NMS(GUID = 0x9315882D3D6D91E1, NameHash = 0x54575BF82BE5C4BA)]
public class GcEggMachineComponentData : NMSTemplate
{
/* 0x000 */ public GcMaintenanceComponentData MaintenanceData;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x71941C5EACC5E4EA, NameHash = 0x5F4CA33999F0D259)]
[NMS(GUID = 0xD0EF3475F15C7DE4, NameHash = 0x5F4CA33999F0D259)]
public class GcExperienceSpawnTable : NMSTemplate
{
/* 0x000 */ public List<GcAIShipSpawnData> FlybySpawns;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcExplosionData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xDE3D2427AFE3431, NameHash = 0x8318BC4815036659)]
[NMS(GUID = 0xB79F7982A2345B65, NameHash = 0x8318BC4815036659)]
public class GcExplosionData : NMSTemplate
{
/* 0x00 */ public NMSString0x10 Id;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcExplosionDataTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xAA933A58A72EB54F, NameHash = 0xF9FB8E431EB1179F)]
[NMS(GUID = 0xD4994D6AEE741ED9, NameHash = 0xF9FB8E431EB1179F)]
public class GcExplosionDataTable : NMSTemplate
{
/* 0x00 */ public NMSString0x80 Name;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x22363D6CA8576162, NameHash = 0xA3F156D44BBFB2B9)]
[NMS(GUID = 0x306BD6DB0E21FEDB, NameHash = 0xA3F156D44BBFB2B9)]
public class GcGalaxyAudioSetupData : NMSTemplate
{
/* 0x00 */ public GcAudioWwiseEvents EventMapEnter;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x835707A6A94E78B0, NameHash = 0xE7D049A3A9D077A8)]
[NMS(GUID = 0x124E8C6EDE283ACA, NameHash = 0xE7D049A3A9D077A8)]
public class GcGeneratorUnitComponentData : NMSTemplate
{
// size: 0x3
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE48645231A9A0B97, NameHash = 0xFAE86B2801335B6D)]
[NMS(GUID = 0xD6A0B799E2C6D0C2, NameHash = 0xFAE86B2801335B6D)]
public class GcGenericMissionSequence : NMSTemplate
{
/* 0x000 */ public NMSString0x10 MissionID;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x7E7EC5F1962DE933, NameHash = 0xDE6FCE33E294F619)]
[NMS(GUID = 0xD930D8EB0EFE42C9, NameHash = 0xDE6FCE33E294F619)]
public class GcGrabPlayerComponentData : NMSTemplate
{
/* 0x000 */ public NMSString0x100 LookJoint;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHUDStartup.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB8948DD25FCF2F90, NameHash = 0x4B24756D3BA22E88)]
[NMS(GUID = 0x76111D01272E80F, NameHash = 0x4B24756D3BA22E88)]
public class GcHUDStartup : NMSTemplate
{
/* 0x0 */ public GcAudioWwiseEvents Audio;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcHUDStartupTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x14F55A0F7C703E47, NameHash = 0xB0A39161047DD10D)]
[NMS(GUID = 0xE3849B8AEA488544, NameHash = 0xB0A39161047DD10D)]
public class GcHUDStartupTable : NMSTemplate
{
/* 0x00 */ public float FadeInFlashTime;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xAC9DFB2DB0AAB8E1, NameHash = 0xC08D0836890AA2D6)]
[NMS(GUID = 0x1E20D110E3239329, NameHash = 0xC08D0836890AA2D6)]
public class GcInventorySlotActionData : NMSTemplate
{
/* 0x00 */ public bool Loops;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcLaserBeamData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x64E5759C8D470B82, NameHash = 0x1AA966F8BA4E3153)]
[NMS(GUID = 0x38805ECFC0A8667, NameHash = 0x1AA966F8BA4E3153)]
public class GcLaserBeamData : NMSTemplate
{
/* 0x000 */ public NMSString0x10 Id;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xD62D67A3517D0430, NameHash = 0x479CFCB871ABBE0)]
[NMS(GUID = 0x27A8433D8A280FFC, NameHash = 0x479CFCB871ABBE0)]
public class GcMaintenanceComponentData : NMSTemplate
{
/* 0x000 */ public List<GcMaintenanceElement> PreInstalledTech;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1D5435A200E635BD, NameHash = 0x89DE1BAB1C9B553D)]
[NMS(GUID = 0x4FE321596AE081E3, NameHash = 0x89DE1BAB1C9B553D)]
public class GcMaintenanceGroupInstallData : NMSTemplate
{
/* 0x00 */ public GcMaintenanceElementGroups ItemGroupOverride;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMechAudioEvent.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x91A5846E53994CD8, NameHash = 0x58C0C35FA839BA96)]
[NMS(GUID = 0xA8F683923774B2B7, NameHash = 0x58C0C35FA839BA96)]
public class GcMechAudioEvent : NMSTemplate
{
/* 0x0 */ public GcAudioWwiseEvents DefaultEvent;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMechAudioEventTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x942D2F30A2416808, NameHash = 0xEAC7A07BBA50D64B)]
[NMS(GUID = 0xA77D4DFEB58FE157, NameHash = 0xEAC7A07BBA50D64B)]
public class GcMechAudioEventTable : NMSTemplate
{
/* 0x000 */ public GcMechAudioEvent MechEnter;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2BC3AADE33BDCB3F, NameHash = 0x8713A8C7BE9925C6)]
[NMS(GUID = 0xF41B48F443945348, NameHash = 0x8713A8C7BE9925C6)]
public class GcMechPartAudioEventOverride : NMSTemplate
{
/* 0x0 */ public GcMechMeshPart MeshPart;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x4C624A46D62D509D, NameHash = 0xDFAC7EA3D5A0F64C)]
[NMS(GUID = 0xF0F518270C190652, NameHash = 0xDFAC7EA3D5A0F64C)]
public class GcMissionConsequenceAudioEvent : NMSTemplate
{
/* 0x0 */ public GcAudioWwiseEvents AudioEvent;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE5199EEB5AABF4CF, NameHash = 0x4B1DBAB6A4BE391D)]
[NMS(GUID = 0x21046E27A151685B, NameHash = 0x4B1DBAB6A4BE391D)]
public class GcMissionSequenceAudioEvent : NMSTemplate
{
/* 0x0 */ public GcAudioWwiseEvents AudioEvent;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x37C5435D497E354B, NameHash = 0xD14F8D38E31CAB20)]
[NMS(GUID = 0xADF47EED34075ECC, NameHash = 0xD14F8D38E31CAB20)]
public class GcMissionSequenceCommunicator : NMSTemplate
{
/* 0x000 */ public NMSString0x80 Message;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC459E65422C781C6, NameHash = 0x8667E548FE078CD2)]
[NMS(GUID = 0xE5A64F542BD27D3C, NameHash = 0x8667E548FE078CD2)]
public class GcMissionSequenceCommunicatorOnTakeOff : NMSTemplate
{
/* 0x00 */ public NMSString0x80 Message;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9773102D958F3182, NameHash = 0xA29EE4D703004484)]
[NMS(GUID = 0xC3690284308F0CBD, NameHash = 0xA29EE4D703004484)]
public class GcMissionSequenceDetailMessage : NMSTemplate
{
/* 0x00 */ public NMSString0x20A Title;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xCE27732FDAB6A139, NameHash = 0xECE8B28E154961E9)]
[NMS(GUID = 0x2A7E8714C1551AB6, NameHash = 0xECE8B28E154961E9)]
public class GcMissionSequenceShowMessage : NMSTemplate
{
/* 0x000 */ public GcMissionCategory Category;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcMissionTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9927526414832F98, NameHash = 0x26335C55292A7766)]
[NMS(GUID = 0x4DED22C4351ACE1E, NameHash = 0x26335C55292A7766)]
public class GcMissionTable : NMSTemplate
{
/* 0x0 */ public List<GcGenericMissionSequence> Missions;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x790B73D40521A48E, NameHash = 0x4C060D5780D187B4)]
[NMS(GUID = 0x83A350C3BCEAF95C, NameHash = 0x4C060D5780D187B4)]
public class GcPlayerCommonStateData : NMSTemplate
{
/* 0x0000 */ public NMSString0x80 SaveName;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x5C9D3FBA8FD6F850, NameHash = 0xF839343C27983F1A)]
[NMS(GUID = 0x9766DD03F729F7CF, NameHash = 0xF839343C27983F1A)]
public class GcPlayerCommunicatorMessage : NMSTemplate
{
/* 0x00 */ public NMSString0x20A Dialog;
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2902502CE09125F2, NameHash = 0x3246DB9846FF8B70)]
[NMS(GUID = 0x4D15A0D5DF33A3D8, NameHash = 0x3246DB9846FF8B70)]
public class GcPlayerCommunicatorMessageWeighted : NMSTemplate
{
/* 0x00 */ public GcPlayerCommunicatorMessage Message;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcPlayerDamageData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9D7A7391A388B1B1, NameHash = 0x5F9BF82F9925D932)]
[NMS(GUID = 0x30E925A879888D52, NameHash = 0x5F9BF82F9925D932)]
public class GcPlayerDamageData : NMSTemplate
{
/* 0x000 */ public NMSString0x10 Id;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcPlayerDamageTable.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x4214172204E22DCE, NameHash = 0x40154165764DAC5)]
[NMS(GUID = 0x6A12D8E1FDD5925E, NameHash = 0x40154165764DAC5)]
public class GcPlayerDamageTable : NMSTemplate
{
/* 0x0 */ public List<GcPlayerDamageData> DamageTable;
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcProjectileData.cs
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namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x116BD55CC8529BE, NameHash = 0x98B648B5C054B7F7)]
[NMS(GUID = 0x27435734CF9CC9C7, NameHash = 0x98B648B5C054B7F7)]
public class GcProjectileData : NMSTemplate
{
/* 0x000 */ public NMSString0x10 Id;
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