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Update for 16166985 #623

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Oct 25, 2024
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4 changes: 2 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x4382BFEA7412C398, NameHash = 0xC7D918F3)]
[NMS(GUID = 0x699ECD9A7F5DD149, NameHash = 0xC7D918F3)]
public class GcPlayerCommonStateData : NMSTemplate
{
[NMS(Index = 5)]
Expand All @@ -19,7 +19,7 @@ public class GcPlayerCommonStateData : NMSTemplate
[NMS(Index = 10)]
/* 0x51C8 */ public List<NMSString0x10> EarnedSeasonSpecialRewards;
[NMS(Index = 13)]
/* 0x51D8 */ public List<GcDiscoveryOwner> UsedDiscoveryOwners;
/* 0x51D8 */ public List<GcDiscoveryOwner> UsedDiscoveryOwnersV2;
[NMS(Index = 12)]
/* 0x51E8 */ public List<NMSString0x20> UsedPlatforms;
[NMS(Index = 11)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/Version.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@ public static class Version {
// the Prerelease version should be reset to 1
// When the Release version is incremented:
// the Prerelease version should be reset to 0
internal const string VERSION_STRING = "5.20.0.1";
internal const string VERSION_STRING = "5.21.0.1";

/// <summary>Shorthand for AssemblyVersion.Major</summary>
public static int Major => AssemblyVersion.Major;
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