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fix: slime movement
CI #39: Commit ededc2a pushed by empix
July 29, 2024 02:50 2m 50s main
July 29, 2024 02:50 2m 50s
feat: slime entity
CI #38: Commit ebedfdf pushed by empix
July 29, 2024 01:53 2m 43s main
July 29, 2024 01:53 2m 43s
Fixing bug despawning pickable after collected
CI #37: Commit 5dfa346 pushed by moreirayokoyama
July 29, 2024 01:00 2m 47s main
July 29, 2024 01:00 2m 47s
Pausing after a whole turn
CI #36: Commit 4e65226 pushed by moreirayokoyama
July 29, 2024 00:46 2m 43s main
July 29, 2024 00:46 2m 43s
Rushing the camera with shift
CI #35: Commit bfc0a28 pushed by moreirayokoyama
July 28, 2024 22:30 3m 0s main
July 28, 2024 22:30 3m 0s
Picking up pickables :)
CI #34: Commit 0861105 pushed by moreirayokoyama
July 28, 2024 22:19 2m 51s main
July 28, 2024 22:19 2m 51s
Placing pickables
CI #33: Commit 03b1d7d pushed by moreirayokoyama
July 27, 2024 16:10 14m 15s main
July 27, 2024 16:10 14m 15s
chore: handle wasm build
CI #32: Commit 0866adf pushed by empix
July 27, 2024 06:15 43s main
July 27, 2024 06:15 43s
Merge pull request #1 from moreirayokoyama/feat/coins-hp-ui
CI #31: Commit 3edf499 pushed by empix
July 27, 2024 05:11 32s main
July 27, 2024 05:11 32s
feat: coins and hp interface
CI #30: Pull request #1 opened by empix
July 27, 2024 05:11 35s feat/coins-hp-ui
July 27, 2024 05:11 35s
Background
CI #29: Commit ab4d21b pushed by moreirayokoyama
July 27, 2024 03:57 13m 13s main
July 27, 2024 03:57 13m 13s
Scroll to zoom
CI #28: Commit 3dd92c1 pushed by moreirayokoyama
July 27, 2024 01:31 13m 15s main
July 27, 2024 01:31 13m 15s
Waiting the player choose a side
CI #27: Commit 5aec6d2 pushed by moreirayokoyama
July 27, 2024 00:01 13m 52s main
July 27, 2024 00:01 13m 52s
Fixing single block height
CI #26: Commit 73702e1 pushed by moreirayokoyama
July 26, 2024 19:54 13m 53s main
July 26, 2024 19:54 13m 53s
refactor: tile selector
CI #25: Commit 5658873 pushed by empix
July 26, 2024 04:39 34s main
July 26, 2024 04:39 34s
Climbing with jump
CI #24: Commit 4559c0d pushed by moreirayokoyama
July 26, 2024 00:50 13m 50s main
July 26, 2024 00:50 13m 50s
Character jump
CI #23: Commit 3a5ba9e pushed by moreirayokoyama
July 25, 2024 15:12 13m 39s main
July 25, 2024 15:12 13m 39s
Removing unused imports
CI #22: Commit 2eb7594 pushed by moreirayokoyama
July 25, 2024 14:10 13m 47s main
July 25, 2024 14:10 13m 47s
Adjusting measures to be relative to the character
CI #21: Commit 5929224 pushed by moreirayokoyama
July 25, 2024 14:09 13m 54s main
July 25, 2024 14:09 13m 54s
Adjusting new character collision
CI #20: Commit b716083 pushed by moreirayokoyama
July 25, 2024 14:00 13m 48s main
July 25, 2024 14:00 13m 48s
Removing older stuff
CI #19: Commit a93c1ee pushed by moreirayokoyama
July 25, 2024 13:13 13m 52s main
July 25, 2024 13:13 13m 52s
Implementação do Tileset do mapa
CI #18: Commit 2d49b05 pushed by moreirayokoyama
July 25, 2024 03:53 2m 34s main
July 25, 2024 03:53 2m 34s
Using FBM Worley instead of perlin_2d
CI #17: Commit 4c746e3 pushed by moreirayokoyama
July 24, 2024 20:20 2m 28s main
July 24, 2024 20:20 2m 28s
World size, camera movement speed, bound factor fixed
CI #16: Commit 18adf74 pushed by moreirayokoyama
July 24, 2024 14:49 2m 31s main
July 24, 2024 14:49 2m 31s
Fixing bug getting blocks after last in world
CI #15: Commit d863da2 pushed by moreirayokoyama
July 24, 2024 14:05 2m 37s main
July 24, 2024 14:05 2m 37s