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Playground: Add normalMap node. #29652

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merged 1 commit into from
Oct 14, 2024

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@hybridherbst hybridherbst commented Oct 14, 2024

Fixed #29650.

Description

Adds the so-far missing Normal Map node to convert from a 0..1 normal texture to -1..1 range.

This makes it far easier to use normal mapping in the playground, previously to the best of my knowledge one had to split the Texture output into three floats and remap them individually:
image

This contribution is funded by Needle

@sunag sunag added this to the r170 milestone Oct 14, 2024
@sunag sunag merged commit bd8fb94 into mrdoob:dev Oct 14, 2024
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@hybridherbst hybridherbst deleted the feature/playground-NormalMap-node branch October 14, 2024 18:29
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Playground: adding a texture and using it as "normal" slot input results in exceptions
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