SUPERPOWERS TUTORIAL #1 SUPER PONG Start to learn game development with a PONG game Summary Introduction and Plan the game Introduction to game development Plan of our game Preparing Superpowers Building the project structure Loading Game Assets Building Game Scene Setting Arcade Bodies Programming the game logic Introduction to programming Behavior of the paddles Behavior of the ball Display score points Polishing the game Load Menu Assets Build Menu Scene Scripting a Button Add sound effect Finishing the game Complete Game Source Reference Learning game development Complete Game Source Reference What we will learn in this tutorial To discover how easy it is to become a game developer (it is just about doing it) How to setup a first game project How to create a simple structure for a game and load assets How to build a scene with Actors and add components (camera, sprite renderer, text renderer, behavior) Code a game with the superpowers API and TypeScript Sup.Actor Sup.Input Sup.ArcadePhysics2D.Body (Sup.ArcadeBody2D) Sup.getActor( string ).getChild( string ) Sup.Math.Ray Audio.playsound Sup.loadScene To discover than now, we are a game developer and than we can learn anything