Releases: multipleton/quoridor
Releases · multipleton/quoridor
MS2 Release
What's Changed
- Functionality for external player implemented by @yehorbk in #25
- Number types refactored by @yehorbk in #26
- Output 'jump' for ExternalOutputHandler added by @yehorbk in #27
- Project structure updated. Tests fixed to suit new changes. by @yehorbk in #29
- Improved AI added by @lightballer in #30
Full Changelog: v1.0.0...v1.1.0
MS1 Release
What's Changed
- Basic models added by @yehorbk in #5
- Tests for models and exceptions added by @lightballer in #6
- Add basic game engine structure by @lightballer in #8
- Core updates by @yehorbk in #11
- Core projects type changed by @yehorbk in #13
- Random AI functionality added by @yehorbk in #14
- Bug with changing current player fixed by @yehorbk in #15
- Global OnStart and OnFinish actions added by @yehorbk in #17
- Console functionality implemented by @yehorbk in #16
- Remake path finder, add transform to adjacency matrix, add dfs by @lightballer in #12
- Move checking functions connected to PathFinder by @yehorbk in #19
- Bugs with pathfinder fixed by @lightballer in #21
- Bug fixes from testfest/ms1 by @yehorbk in #20
- Bug with jump across another player fixed by @lightballer in #23
New Contributors
- @yehorbk made their first contribution in #5
- @lightballer made their first contribution in #6
Full Changelog: https://github.com/multipleton/quoridor/commits/v1.0.0