libdice
is a small C library for rolling P&P style dice and for
evaluating dice expressions.
- Written in ANSI C99
- Uses solid and reliable RNG, no need for seeding
- Mathematic expression library for advanced dice rolling
Currently the supported syntax in libdice
is rather limited. It only
supports variable amount, variable sides and fudge dice at the moment:
- Roll four six sided dices:
4d6
- Roll one twenty sided die:
d20
- Roll six fudge dice:
6dF
libdice
requires:
- libbsd (on systems without a native
arc4random_uniform
) - bison
- flex
- cmocka >= 1.0.1
- cmake
To build libdice
run:
$ mkdir build; cd build
$ cmake .. -DCMAKE_INSTALL_PREFIX=/usr
$ make
$ make test
$ sudo make install
The core api relies on dice_new
which creates a new dice (or a set of dice),
which is then freed by dice_free
. Dice can be initialised through the proper
dice_set
function, or by using either dice_simple
or dice_parse
:
#include <dice.h>
dice_t d = dice_new();
dice_set(d, DICEOPTION_AMOUNT, 4);
dice_set(d, DICEOPTION_SIDES, 6);
/* or simpler:
* d = dice_simple(4, 6);
*/
printf("%ld\n", dice_roll(d));
dice_free(d);
There is also an easier API:
dice_t d20 = dice_simple(1, 20);
printf("%ld\n", dice_roll(d20));
dice_free(d20);
And a more advanced API:
dice_t d = dice_simple(4, 6);
dice_result_t *res = NULL;
size_t reslen = 0, i = 0;
if (!dice_evaluate(d, &res, &reslen)) {
goto fail;
}
for (; i < reslen; i++) {
printf("%ld\n", res[i].result);
}
fail:
dice_result_freev(res, reslen);
dice_free(d);
You can also parse dice strings:
dice_t d20 = dice_new();
if (!dice_parse(d20, "5d20")) {
char const *err = NULL;
dice_get(d20, DICEOPTION_ERROR, &err);
fprintf(stderr, "error: %s\n", err);
}
printf("%ld\n", dice_roll(d20));
dice_free(d20);
The expression API supports multiple die within one mathematical expression.
Expressions are parsed using tinyexpr
library. The API works with objects of the type dice_expression_t
, which
are allocated using dice_expression_new
, and must be freed by using
dice_expression_free
. Expressions in the format of a C string, can be
parsed by using dice_expression_parse
, and a result can be evaluated
by using dice_expression_roll
.
int error = 0;
char const *expr = "1d20+8+4+3-1";
dice_expression_t e = dice_expression_new();
int64_t result = 0;
if (!dice_expression_parse(e, expr, &err)) {
fprintf(stderr, "error in expression: \"%s\": at %d\n", expr, err);
goto fail;
}
if (!dice_expression_roll(e, &result)) {
goto fail;
}
printf("%ld\n", result);
fail:
dice_expression_free(e);
libdice
is dual licenced. The tinyexpr
is licenced under the zlib
licence (see LICENSE.tinyexpr
), and the rest of libdice
is available
under the LGPLv3.
tinyexpr
Copyright (C) 2015, 2016 Lewis Van Winkle
libdice
Copyright (C) 2018 Florian Stinglmayr